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1. Omens: Completion
1. Omens: Kill the Kraken.
1. Omens: Train Archers.
1. Omens: Train Infantry.
1. Omens: Train reinforcements to defend the harbor.
1. Omens: Upgrade your units using the Armory.
1. Omens: Victory
10. Strangers: Bring the three relics to the temple complex.
10. Strangers: Collect the three relics of Hades.
10. Strangers: Completion
10. Strangers: Kill the Minotaur.
10. Strangers: Rescue any Greek soldiers trapped by the cave-in.
10. Strangers: Scout forward with the Shades.
10. Strangers: Seek the Shades.
10. Strangers: Victory
11. The Lost Relic: Completion
11. The Lost Relic: Dig out the artifact.
11. The Lost Relic: Victory
12. Light Sleeper: Bring at least five Villagers safely to their Town Center.
12. Light Sleeper: Bring the Sword Bearer to the Guardian.
12. Light Sleeper: Completion
12. Light Sleeper: Kill the guards watching the Laborers.
12. Light Sleeper: Relic 1: At World Wonder North of Base
12. Light Sleeper: Use the Guardian to destroy Kemsyt's army.
12. Light Sleeper: Victory
13. Tug of War: Completion
13. Tug of War: Move the Osiris Piece Cart into your city.
13. Tug of War: Relic 1: At Starting Temple #1
13. Tug of War: Relic 2: At Starting Temple #2
13. Tug of War: Relic 3: At Starting Temple #3
13. Tug of War: Relic 4: Shrine Northeast of River
13. Tug of War: Relic 5: Shrine Far North of River
13. Tug of War: Relic 6: Stone Pillars at First U-Turn
13. Tug of War: Relic 7: Stone Pillars at End of Shortcut
13. Tug of War: Victory
14. Isis, Hear My Plea: Amanra must reach the Transport Ship.
14. Isis, Hear My Plea: Break Amanra into the prison.
14. Isis, Hear My Plea: Bring Amanra to the Abydos harbor.
14. Isis, Hear My Plea: Completion
14. Isis, Hear My Plea: Destroy Gargarensis' Migdol Stronghold.
14. Isis, Hear My Plea: Relic 1: At Sphinx East of Base
14. Isis, Hear My Plea: Take control of allied Monuments by bringing Amanra to them.
14. Isis, Hear My Plea: Take control of allied Temples by bringing Amanra to them.
14. Isis, Hear My Plea: Victory
15. Let's Go: Capture the Osiris Piece Cart and move it outside the city's south gate.
15. Let's Go: Completion
15. Let's Go: Destroy the Lighthouse at the entrance to Abydos' harbor.
15. Let's Go: Move your troops to the allied purple town.
15. Let's Go: Relic 1: In the North River
15. Let's Go: Relic 2: At Pink Temple #1
15. Let's Go: Relic 3: At Pink Temple #2
15. Let's Go: Relic 4: Far North at Pink Lighthouse #1
15. Let's Go: Relic 5: Far North at Pink Lighthouse #2
15. Let's Go: Relic 6: Southwest of Final Wall
15. Let's Go: Relic 7: At Enemy World Wonder
15. Let's Go: Relic 8: Yellow Houses at Far East
15. Let's Go: Relic 9: At Enemy Citadel Far North
15. Let's Go: Survive until Setna's transports arrive from the southwest.
15. Let's Go: Victory
16. Good Advice: Completion
16. Good Advice: Defeat the guardians of the Shrine.
16. Good Advice: Destroy the enemy wonder.
16. Good Advice: Destroy the large boulder.
16. Good Advice: Follow Kastor.
16. Good Advice: Garrison the Relic into the Temple, and defend the Temple.
16. Good Advice: Relic 10: Part 2 - Under Cliff at Enemy Entrance
16. Good Advice: Relic 1: Part 2 - Beach of Starting Island
16. Good Advice: Relic 2: Part 2 - South of Starting Island
16. Good Advice: Relic 3: Part 2 - Stone Pillar at Base
16. Good Advice: Relic 4: Part 2 - Wreck at South Beach
16. Good Advice: Relic 5: Part 2 - Southwest of Beach
16. Good Advice: Relic 6: Part 2 - East of Beach
16. Good Advice: Relic 7: Part 2 - West of Northern Settlement
16. Good Advice: Relic 8: Part 2 - East of Northern Settlement
16. Good Advice: Relic 9: Part 2 - On Cliff at Enemy Entrance
16. Good Advice: Transport Arkantos and Kastor to the white flag beach.
16. Good Advice: Victory
17. The Jackal's Stronghold: Bring Amanra to any allied buildings or Laborers to convert them to your cause.
17. The Jackal's Stronghold: Bring Amanra to the Osiris Piece Box.
17. The Jackal's Stronghold: Bring Amanra to the village.
17. The Jackal's Stronghold: Completion
17. The Jackal's Stronghold: Relic 10: Secret Oasis of Northern Bay #3
17. The Jackal's Stronghold: Relic 1: Stone Pillars North of Start
17. The Jackal's Stronghold: Relic 2: South of Start Near Tent
17. The Jackal's Stronghold: Relic 3: Ra Statue at North of Southeast Settlement
17. The Jackal's Stronghold: Relic 4: Ra Statue at South Village
17. The Jackal's Stronghold: Relic 5: Stone Pillars at Half-Island
17. The Jackal's Stronghold: Relic 6: Osiris Statue at Mini Island
17. The Jackal's Stronghold: Relic 7: Entrance of Northern Bay
17. The Jackal's Stronghold: Relic 8: Secret Oasis at Northern Bay #1
17. The Jackal's Stronghold: Relic 9: Secret Oasis of Northern Bay #2
17. The Jackal's Stronghold: Victory
18. A Long Way From Home: Completion
18. A Long Way From Home: Destroy the old tombs in the desert to stop the Mummy attacks.
18. A Long Way From Home: Reach the desert nomad camp.
18. A Long Way From Home: Recover the head of Osiris from the Tamarisk tree.
18. A Long Way From Home: Relic 1: Far South of Map
18. A Long Way From Home: Relic 2: Far West Near Mummy Temple #1
18. A Long Way From Home: Relic 3: Far West Near Mummy Temple #2
18. A Long Way From Home: Relic 4: Osiris Statue Near Base
18. A Long Way From Home: Relic 5: In Front of Eastern Enemy Outpost
18. A Long Way From Home: Victory
19. Watch That First Step: Claim a Settlement.
19. Watch That First Step: Completion
19. Watch That First Step: Destroy the forward base to capture the Black Sails.
19. Watch That First Step: Eliminate Kamos' guards and defeat him.
19. Watch That First Step: Relic 1: West of Far Southern Island
19. Watch That First Step: Relic 2: East of Far Southern Island
19. Watch That First Step: Relic 3: Shipwreck at North of Enemy Harbor
19. Watch That First Step: Siege Kamos' base.
19. Watch That First Step: Stay behind the large forest to remain undetected until you are ready to attack.
19. Watch That First Step: Victory
2. Consequences: Advance to the Classical Age.
2. Consequences: Build a Dock.
2. Consequences: Build a House
2. Consequences: Build a Temple
2. Consequences: Completion
2. Consequences: Destroy the pirate Town Center.
2. Consequences: Gather 400 Food
2. Consequences: Task an idle Villager to gather Food.
2. Consequences: Victory
20. Where They Belong: Bring all four Osiris pieces to the Obelisk.
20. Where They Belong: Bring all Osiris Piece Carts to the Pyramid before Kemsyt opens the Underworld passage.
20. Where They Belong: Completion
20. Where They Belong: Destroy Kemsyt's Tower to liberate the fishing village.
20. Where They Belong: Relic 1: Far South of Map
20. Where They Belong: Relic 2: Trees Between Bases
20. Where They Belong: Relic 3: Enemy Temple at Lake
20. Where They Belong: Relic 4: At Far Eastern Settlement
20. Where They Belong: Relic 5: North of Far Eastern Settlement
20. Where They Belong: Survive until Arkantos arrives.
20. Where They Belong: Victory
21. Old Friends: Bring the Boars and Pigs past the gates to the Temple of Zeus.
21. Old Friends: Capture Circe's outlying Docks by defeating their guards.
21. Old Friends: Completion
21. Old Friends: Destroy Circe's Fortress.
21. Old Friends: Relic 1: Shipwreck West of Zeus Temple
21. Old Friends: Relic 2: Lion Statue Far South of Western Settlement
21. Old Friends: Relic 3: Stone Pillars Southwest of Island
21. Old Friends: Relic 4: Shipwreck North of Eastern Settlement
21. Old Friends: Relic 5: South Stone Pillars of Eastern Settlement
21. Old Friends: Relic 6: East of Eastern Settlement
21. Old Friends: Rescue and restore as many pigs as you can to human form.
21. Old Friends: Save the pigs from being slaughtered.
21. Old Friends: Search for and rescue more pigs.
21. Old Friends: Victory
22. North: Claim a Settlement.
22. North: Completion
22. North: Destroy all three enemy Temples.
22. North: Relic 1: Far South of Western Settlement
22. North: Relic 2: West of Ice Lake
22. North: Relic 3: Statue at North of Ice Lake
22. North: Relic 4: Stone Pillars East of Eastern Settlement
22. North: Victory
23. The Dwarven Forge: Build a Town Center.
23. The Dwarven Forge: Completion
23. The Dwarven Forge: Defend the Dwarven Forge until the Giants retreat!
23. The Dwarven Forge: Eliminate the Giants and Trolls near the Dwarven Forge.
23. The Dwarven Forge: Relic 1: Crumbling Wall Eastern Cave #1
23. The Dwarven Forge: Relic 2: Crumbling Wall Eastern Cave #2
23. The Dwarven Forge: Relic 3: Crumbling Wall Eastern Cave #3
23. The Dwarven Forge: Victory
24. Not From Around Here: Advance to the Heroic Age.
24. Not From Around Here: Break through the boulder wall.
24. Not From Around Here: Bring Skult and the Flag Bearer to the far north.
24. Not From Around Here: Completion
24. Not From Around Here: Move Skult and the Flag Bearer to the north end of the pass.
24. Not From Around Here: Protect Skult and the Folstag Flag Bearer.
24. Not From Around Here: Victory
25. Welcoming Committee: Completion
25. Welcoming Committee: Create an ambush - build at least five Towers.
25. Welcoming Committee: Eliminate all three clan leaders.
25. Welcoming Committee: Protect Skult and the Folstag Flag Bearer.
25. Welcoming Committee: Victory
26. Union: Build five towers near the flagged sites around Lothbrok's village.
26. Union: Completion
26. Union: Defeat the Trolls in the mines to the west.
26. Union: Destroy the Southern Watch Tower.
26. Union: Exit the mines and find two more Norse clans.
26. Union: Follow the trail to the first Norse clan.
26. Union: Victory
27. The Well of Urd: Completion
27. The Well of Urd: Defeat all myth units at the Well of Urd.
27. The Well of Urd: Destroy the gate to the Well of Urd.
27. The Well of Urd: Find and raid the enemy town to the west.
27. The Well of Urd: Relic 1: At Western Lake
27. The Well of Urd: Relic 2: Stone Pillars at Southwest of Well of Urd
27. The Well of Urd: Relic 3: Far East of Map
27. The Well of Urd: Relic 4: Within Enemy Temple
27. The Well of Urd: Victory
28. Beneath the Surface: Completion
28. Beneath the Surface: Kill the Fire Giants guarding the ram.
28. Beneath the Surface: Relic 1: Broken Buildings in Northwest
28. Beneath the Surface: Relic 2: Far South of Settlement
28. Beneath the Surface: Relic 3: At South in Underworld Entrance
28. Beneath the Surface: Relic 4: North of Underworld Entrance
28. Beneath the Surface: Relic 5: Far North of Underworld Entrance
28. Beneath the Surface: The Well of Urd must not be destroyed
28. Beneath the Surface: Victory
29. Unlikely Heroes: Bring the two pieces of Thor's hammer together.
29. Unlikely Heroes: Completion
29. Unlikely Heroes: Mine Gold to receive reinforcements from the surface.
29. Unlikely Heroes: Protect the Dwarves while they cut the hammer haft from the taproot.
29. Unlikely Heroes: Rescue captured Norsemen.
29. Unlikely Heroes: Victory
3. Scratching the Surface: Build a Town Center.
3. Scratching the Surface: Completion
3. Scratching the Surface: Destroy the last Trojan dock.
3. Scratching the Surface: Destroy the Trojan docks.
3. Scratching the Surface: Reach the unclaimed Settlement.
3. Scratching the Surface: Relic 1: Near Stone Pillars at Camp
3. Scratching the Surface: Relic 2: End of North Valley
3. Scratching the Surface: Relic 3: End of North-East Beach
3. Scratching the Surface: Victory
30. All Is Not Lost: Build a Town Center in the abandoned mining town.
30. All Is Not Lost: Build up your defenses before Gargarensis attacks.
30. All Is Not Lost: Completion
30. All Is Not Lost: Fight your way northward to Gargarensis.
30. All Is Not Lost: Relic 1: West of Temple
30. All Is Not Lost: Relic 2: Southern Settlement
30. All Is Not Lost: Relic 3: North of Eastern Walls
30. All Is Not Lost: Relic 4: At Western Lake
30. All Is Not Lost: Relic 5: East of Eastern Lake
30. All Is Not Lost: Relic 6: Stone Pillars in Orange Base
30. All Is Not Lost: Survive for 20 minutes until help arrives.
30. All Is Not Lost: Victory
31. Welcome Back: Claim a Settlement on Atlantis.
31. Welcome Back: Completion
31. Welcome Back: Relic 1: Starting Island
31. Welcome Back: Relic 2: Far East Valley
31. Welcome Back: Transport 15 Atlantean Prisoners to the flagged island.
31. Welcome Back: Victory
32. A Place in My Dreams: Advance to the Mythic Age and construct a Wonder.
32. A Place in My Dreams: Completion
32. A Place in My Dreams: Defeat the Living Statue of Poseidon.
32. A Place in My Dreams: Destroy Temples of Poseidon for Meteor god powers.
32. A Place in My Dreams: Recapture Atlantis' Plenty Vaults for more resources.
32. A Place in My Dreams: Relic 1: Stone Pillars of Blue Village
32. A Place in My Dreams: Relic 2: North of Western Plenty Vault
32. A Place in My Dreams: Relic 3: Southeast Lake at Enemy Outpost
32. A Place in My Dreams: Use the Blessing of Zeus God Power on Arkantos.
32. A Place in My Dreams: Victory
4. A Fine Plan: Completion
4. A Fine Plan: Destroy the Trojan West Gate.
4. A Fine Plan: Destroy Trojan mining camps to loot Gold.
4. A Fine Plan: Destroy Troy's caravans and Market to cut its Gold supply and weaken its forces.
4. A Fine Plan: Find and take a Gold Mine from the Trojans.
4. A Fine Plan: Relic 1: End of West Beach
4. A Fine Plan: Relic 2: North-West Shrine
4. A Fine Plan: Relic 3: Stone Pillars at the Valley
4. A Fine Plan: Relic 4: Shrine at Pink Enemy Base
4. A Fine Plan: Victory
5. Just Enough Rope: Completion
5. Just Enough Rope: Defeat the cavalry attacking Ajax.
5. Just Enough Rope: Destroy all buildings in the Trojan forward base.
5. Just Enough Rope: Reach Ajax's Town Center.
5. Just Enough Rope: Relic 1: Stone Pillars on Way to Camp
5. Just Enough Rope: Relic 2: North of Market
5. Just Enough Rope: Victory
6. I Hope This Works: Accumulate 1000 Wood.
6. I Hope This Works: Build the Trojan Horse.
6. I Hope This Works: Completion
6. I Hope This Works: Destroy the three Fortresses within Troy's walls.
6. I Hope This Works: Destroy the Trojan gate.
6. I Hope This Works: Kill the Cyclops guard to steal the Helepolis siege towers.
6. I Hope This Works: Prevent Trojan scouts from giving away your location.
6. I Hope This Works: Relic 1: East of Camp
6. I Hope This Works: Relic 2: West of Camp
6. I Hope This Works: Relic 3: Just South Near Pillars
6. I Hope This Works: Relic 4: Far South Near Wrecked Buildings
6. I Hope This Works: Relic 5: Far South Near Beach
6. I Hope This Works: Use the Helepolis siege towers to destroy the Trojan gate.
6. I Hope This Works: Victory
7. More Bandits: Completion
7. More Bandits: Defeat the bandits guarding the prison.
7. More Bandits: Destroy the enemy Watch Tower and Barracks.
7. More Bandits: Destroy the enemy Watch Tower and Temple.
7. More Bandits: Destroy the Migdol Stronghold.
7. More Bandits: Find additional resources in Ioklos.
7. More Bandits: Reach the prison area.
7. More Bandits: Relic 1: Bay Before Centaurs
7. More Bandits: Relic 2: Shrine North of Second Prison
7. More Bandits: Relic 3: At Bay, Far South of Imprisoned Temple
7. More Bandits: Relic 4: Shrine North of Imprisoned Temple
7. More Bandits: Victory
8. Bad News: Completion
8. Bad News: Fight your way to the mine.
8. Bad News: Relic 1: South Forest of East Camp
8. Bad News: Relic 2: West Camp North of Cliffs
8. Bad News: Victory
9. Revelation: Block tunnels to slow enemy attacks.
9. Revelation: Completion
9. Revelation: Destroy the ram before it breaks down the Gate.
9. Revelation: Victory
GG 1. Brokk's Journey: Bring Brokk and four Ox Carts to the tunnel entrance
GG 1. Brokk's Journey: Completion
GG 1. Brokk's Journey: Relic 1: At the Southern River
GG 1. Brokk's Journey: Relic 2: North of Healing Spring
GG 1. Brokk's Journey: Relic 3: North Small Island
GG 1. Brokk's Journey: Relic 4: East of Northern Settlement
GG 1. Brokk's Journey: Relic 5: Center Hill Through Forest
GG 1. Brokk's Journey: Relic 6: Behind Folstag's Eastern Hillfort
GG 1. Brokk's Journey: Rescue Arngrim's cows.
GG 1. Brokk's Journey: Victory
GG 2. Eitri's Journey: Bring Eitri and six Villagers to the mine entrance
GG 2. Eitri's Journey: Build a Dock
GG 2. Eitri's Journey: Completion
GG 2. Eitri's Journey: Relic 1: East on Starting Island
GG 2. Eitri's Journey: Relic 2: Northwest Goldmine Island
GG 2. Eitri's Journey: Relic 3: Northeast Goldmine Island
GG 2. Eitri's Journey: Victory
GG 3. Fight at the Forge: Capture the Plenty Vault
GG 3. Fight at the Forge: Completion
GG 3. Fight at the Forge: Find and destroy Eitri's Docks to capture his Fishing Ships.
GG 3. Fight at the Forge: Hold the Dwarven Forge until the timer expires
GG 3. Fight at the Forge: Relic 1: East of Start
GG 3. Fight at the Forge: Relic 2: East Side of Northern Lake
GG 3. Fight at the Forge: Relic 3: East Side of Central Lake
GG 3. Fight at the Forge: Relic 4: East of Southeast Minecircle
GG 3. Fight at the Forge: Relic 5: Northern Troll Temple
GG 3. Fight at the Forge: Relic 6: Southern Troll Temple
GG 3. Fight at the Forge: Victory
GG 4. Loki's Temples: Bring Brokk and Eitri to the Battle Boar
GG 4. Loki's Temples: Completion
GG 4. Loki's Temples: Destroy all of Loki's Temples (Orange).
GG 4. Loki's Temples: Destroy Loki's Temple near your Town Center
GG 4. Loki's Temples: Relic 1: North of Start
GG 4. Loki's Temples: Relic 2: North of Start Mountain Giant Temple
GG 4. Loki's Temples: Relic 3: South Troll Temple
GG 4. Loki's Temples: Relic 4: Shrine West of South Troll Temple
GG 4. Loki's Temples: Relic 5: Center Lake Temple
GG 4. Loki's Temples: Relic 6: Shrine West of Center Lake Temple
GG 4. Loki's Temples: Victory
Key for FotT 1
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NA 1. A Lost People: Build a Town Center beyond the Sky Passage
NA 1. A Lost People: Build an army of at least ten soldiers
NA 1. A Lost People: Completion
NA 1. A Lost People: Defeat the barbarians at the Sky Passage
NA 1. A Lost People: Find the Sky Passage
NA 1. A Lost People: Garrison five Villagers into the Sky Passage
NA 1. A Lost People: Victory
NA 10. Making Amends: Build four Town Centers and spread Gaia's Lush
NA 10. Making Amends: Completion
NA 10. Making Amends: Destroy Prometheus
NA 10. Making Amends: Relic 1: Southeast of Starting Settlement
NA 10. Making Amends: Relic 2: Stone Pillars at Southeast Settlement
NA 10. Making Amends: Relic 3: Shrine at Eastern Settlement
NA 10. Making Amends: Victory
NA 11. Atlantis Betrayed: Completion
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the North Atlanteans
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the South Atlanteans
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the West Atlanteans
NA 11. Atlantis Betrayed: Garrison Kastor, Amanra, and Ajax in Krios' Sky Passage
NA 11. Atlantis Betrayed: Relic 1: Eastern Fountain at Start
NA 11. Atlantis Betrayed: Relic 2: Western Harbor
NA 11. Atlantis Betrayed: Relic 3: Shrine Island at East of Western Harbor
NA 11. Atlantis Betrayed: Relic 4: Northeast Entrance to Center
NA 11. Atlantis Betrayed: Relic 5: West Fountain Near Sky Passage
NA 11. Atlantis Betrayed: Relic 6: In Enemy Base
NA 11. Atlantis Betrayed: Victory
NA 12. War of the Titans: Completion
NA 12. War of the Titans: Invoke Seed of Gaia on all four Pools
NA 12. War of the Titans: Protect a Summoning Tree until Gaia appears
NA 12. War of the Titans: Relic 1: East of Gaia
NA 12. War of the Titans: Relic 2: Stone Pillars Northeast From Start
NA 12. War of the Titans: Relic 3: Stone Pillars Far Northeast From Start
NA 12. War of the Titans: Relic 4: North of East Fountain
NA 12. War of the Titans: Relic 5: Southwest of North Fountain
NA 12. War of the Titans: Relic 6: North Fountain #1
NA 12. War of the Titans: Relic 7: North Fountain #2
NA 12. War of the Titans: Relic 8: North Fountain #3
NA 12. War of the Titans: Relic 9: North Fountain #4
NA 12. War of the Titans: Use Gaia to defeat Kronos
NA 12. War of the Titans: Victory
NA 2. Atlantis Reborn: Advance to the Classical Age
NA 2. Atlantis Reborn: Completion
NA 2. Atlantis Reborn: Destroy the four Military Academies beyond the pass.
NA 2. Atlantis Reborn: Destroy the Greek Town Center
NA 2. Atlantis Reborn: Relic 1: Starting Oranos Temple
NA 2. Atlantis Reborn: Relic 2: Western Beach
NA 2. Atlantis Reborn: Relic 3: Central Lake Southeast Temple
NA 2. Atlantis Reborn: Relic 4: Central Lake Southwest Temple
NA 2. Atlantis Reborn: Relic 5: Central Forest
NA 2. Atlantis Reborn: Relic 6: Southwest Beach #1
NA 2. Atlantis Reborn: Relic 7: Southwest Beach #2
NA 2. Atlantis Reborn: Relic 8: Burning West Forest
NA 2. Atlantis Reborn: Relic 9: Far South Island
NA 2. Atlantis Reborn: Repair all remaining Temples.
NA 2. Atlantis Reborn: Repair the Temples to Kronos and Oranos
NA 2. Atlantis Reborn: Victory
NA 3. Greetings From Greece: Capture the Greek fishing village.
NA 3. Greetings From Greece: Claim Plenty Vaults to gain resources.
NA 3. Greetings From Greece: Completion
NA 3. Greetings From Greece: Destroy Statues of Melagius for various rewards.
NA 3. Greetings From Greece: Kill General Melagius
NA 3. Greetings From Greece: Relic 1: In Center of 3 Scyllas
NA 3. Greetings From Greece: Relic 2: Center Plenty Vault
NA 3. Greetings From Greece: Relic 3: Northwest Cave #1
NA 3. Greetings From Greece: Relic 4: Northwest Cave #2
NA 3. Greetings From Greece: Victory
NA 4. Odin's Tower: Completion
NA 4. Odin's Tower: Deconstruct Odin's Wonder
NA 4. Odin's Tower: Move Kastor close to Odin's Tower
NA 4. Odin's Tower: Relic 1: West Hill from Start
NA 4. Odin's Tower: Relic 2: Center Statue of Red's Base
NA 4. Odin's Tower: Relic 3: Stone Pillars North of Red's Base
NA 4. Odin's Tower: Relic 4: Northern Statue of Purple's Base
NA 4. Odin's Tower: Relic 5: Southern Statue of Purple's Base
NA 4. Odin's Tower: Relic 6: Cliff Between Purple and Pink
NA 4. Odin's Tower: Relic 7: Statue at Center of Pink's Base
NA 4. Odin's Tower: Replace all Norse Temples with Your Temples
NA 4. Odin's Tower: Victory
NA 5. The Ancient Relics: Completion
NA 5. The Ancient Relics: Garrison all four Relics into the Temple
NA 5. The Ancient Relics: Protect Kronos Temple
NA 5. The Ancient Relics: Relic 1: Orange's Base
NA 5. The Ancient Relics: Relic 2: Pink's Base
NA 5. The Ancient Relics: Relic 3: Yellow's Base
NA 5. The Ancient Relics: Relic 4: Red's Base
NA 5. The Ancient Relics: Victory
NA 6. Mount Olympus: Bring Kastor to the peak of Olympus
NA 6. Mount Olympus: Bring soldiers to the northern Temple
NA 6. Mount Olympus: Completion
NA 6. Mount Olympus: Destroy Shrines of Olympus for different rewards.
NA 6. Mount Olympus: Protect the Underworld Passage
NA 6. Mount Olympus: Reach the flagged area to the east
NA 6. Mount Olympus: Victory
NA 7. Betrayal at Sikyos: Completion
NA 7. Betrayal at Sikyos: Relic 1: West of Start
NA 7. Betrayal at Sikyos: Relic 2: East of Start
NA 7. Betrayal at Sikyos: Send three Rocs to Kastor's Town Center
NA 7. Betrayal at Sikyos: Survive the Titan's onslaught
NA 7. Betrayal at Sikyos: Victory
NA 8. Cerberus: Completion
NA 8. Cerberus: Destroy Cerberus
NA 8. Cerberus: Find stray Camel caravans.
NA 8. Cerberus: Protect the Son of Osiris while he recharges the Guardian
NA 8. Cerberus: Relic 1: West of Starting Lake #1
NA 8. Cerberus: Relic 2: West of Starting Lake #2
NA 8. Cerberus: Relic 3: Cliff by Southern Temple
NA 8. Cerberus: Relic 4: Cliff East of Guardian
NA 8. Cerberus: Relic 5: Statue South of Guardian
NA 8. Cerberus: Relic 6: Stone Pillars Far Southeast
NA 8. Cerberus: Relic 7: Statue at Western River
NA 8. Cerberus: Victory
NA 9. Rampage: Completion
NA 9. Rampage: Construct a Town Center
NA 9. Rampage: Kill Ymir
NA 9. Rampage: Protect Folstag's Temples to receive Frost Giants.
NA 9. Rampage: Relic 1: East Corner Forest
NA 9. Rampage: Relic 2: Stone Pillars South Corner of Map
NA 9. Rampage: Victory
POTG 1. Shennong's Chosen: Completion
POTG 1. Shennong's Chosen: Find the imprisoned hero
POTG 1. Shennong's Chosen: Kill the Taoties
POTG 1. Shennong's Chosen: Rescue the army
POTG 1. Shennong's Chosen: Save allied soldiers
POTG 1. Shennong's Chosen: Use the Pioneer's lantern to discover what is behind the wall
POTG 1. Shennong's Chosen: Victory
POTG 2. Houyi's Pride: Build up and defeat Huang Zhaowu's Army
POTG 2. Houyi's Pride: Completion
POTG 2. Houyi's Pride: Save the village
POTG 2. Houyi's Pride: Victory
POTG 3. Stronger Together: Completion
POTG 3. Stronger Together: Victory
POTG 4. The God Trap: Completion
POTG 4. The God Trap: Victory
POTG 5. Overcoming Fixations: Completion
POTG 5. Overcoming Fixations: Victory
POTG 6. Reality's Collapse: Completion
POTG 6. Reality's Collapse: Victory
POTG 7. Shattered Underworlds: Completion
POTG 7. Shattered Underworlds: Victory
POTG 8. Divine Intervention: Completion
POTG 8. Divine Intervention: Victory
POTG 9. Duel of the Deathless: Completion
POTG 9. Duel of the Deathless: Victory
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1. Omens: Completion
1. Omens: Kill the Kraken.
1. Omens: Train Archers.
1. Omens: Train Infantry.
1. Omens: Train reinforcements to defend the harbor.
1. Omens: Upgrade your units using the Armory.
1. Omens: Victory
10. Strangers: Bring the three relics to the temple complex.
10. Strangers: Collect the three relics of Hades.
10. Strangers: Completion
10. Strangers: Kill the Minotaur.
10. Strangers: Rescue any Greek soldiers trapped by the cave-in.
10. Strangers: Scout forward with the Shades.
10. Strangers: Seek the Shades.
10. Strangers: Victory
11. The Lost Relic: Completion
11. The Lost Relic: Dig out the artifact.
11. The Lost Relic: Victory
12. Light Sleeper: Bring at least five Villagers safely to their Town Center.
12. Light Sleeper: Bring the Sword Bearer to the Guardian.
12. Light Sleeper: Completion
12. Light Sleeper: Kill the guards watching the Laborers.
12. Light Sleeper: Relic 1: At World Wonder North of Base
12. Light Sleeper: Use the Guardian to destroy Kemsyt's army.
12. Light Sleeper: Victory
13. Tug of War: Completion
13. Tug of War: Move the Osiris Piece Cart into your city.
13. Tug of War: Relic 1: At Starting Temple #1
13. Tug of War: Relic 2: At Starting Temple #2
13. Tug of War: Relic 3: At Starting Temple #3
13. Tug of War: Relic 4: Shrine Northeast of River
13. Tug of War: Relic 5: Shrine Far North of River
13. Tug of War: Relic 6: Stone Pillars at First U-Turn
13. Tug of War: Relic 7: Stone Pillars at End of Shortcut
13. Tug of War: Victory
14. Isis, Hear My Plea: Amanra must reach the Transport Ship.
14. Isis, Hear My Plea: Break Amanra into the prison.
14. Isis, Hear My Plea: Bring Amanra to the Abydos harbor.
14. Isis, Hear My Plea: Completion
14. Isis, Hear My Plea: Destroy Gargarensis' Migdol Stronghold.
14. Isis, Hear My Plea: Relic 1: At Sphinx East of Base
14. Isis, Hear My Plea: Take control of allied Monuments by bringing Amanra to them.
14. Isis, Hear My Plea: Take control of allied Temples by bringing Amanra to them.
14. Isis, Hear My Plea: Victory
15. Let's Go: Capture the Osiris Piece Cart and move it outside the city's south gate.
15. Let's Go: Completion
15. Let's Go: Destroy the Lighthouse at the entrance to Abydos' harbor.
15. Let's Go: Move your troops to the allied purple town.
15. Let's Go: Relic 1: In the North River
15. Let's Go: Relic 2: At Pink Temple #1
15. Let's Go: Relic 3: At Pink Temple #2
15. Let's Go: Relic 4: Far North at Pink Lighthouse #1
15. Let's Go: Relic 5: Far North at Pink Lighthouse #2
15. Let's Go: Relic 6: Southwest of Final Wall
15. Let's Go: Relic 7: At Enemy World Wonder
15. Let's Go: Relic 8: Yellow Houses at Far East
15. Let's Go: Relic 9: At Enemy Citadel Far North
15. Let's Go: Survive until Setna's transports arrive from the southwest.
15. Let's Go: Victory
16. Good Advice: Completion
16. Good Advice: Defeat the guardians of the Shrine.
16. Good Advice: Destroy the enemy wonder.
16. Good Advice: Destroy the large boulder.
16. Good Advice: Follow Kastor.
16. Good Advice: Garrison the Relic into the Temple, and defend the Temple.
16. Good Advice: Relic 10: Part 2 - Under Cliff at Enemy Entrance
16. Good Advice: Relic 1: Part 2 - Beach of Starting Island
16. Good Advice: Relic 2: Part 2 - South of Starting Island
16. Good Advice: Relic 3: Part 2 - Stone Pillar at Base
16. Good Advice: Relic 4: Part 2 - Wreck at South Beach
16. Good Advice: Relic 5: Part 2 - Southwest of Beach
16. Good Advice: Relic 6: Part 2 - East of Beach
16. Good Advice: Relic 7: Part 2 - West of Northern Settlement
16. Good Advice: Relic 8: Part 2 - East of Northern Settlement
16. Good Advice: Relic 9: Part 2 - On Cliff at Enemy Entrance
16. Good Advice: Transport Arkantos and Kastor to the white flag beach.
16. Good Advice: Victory
17. The Jackal's Stronghold: Bring Amanra to any allied buildings or Laborers to convert them to your cause.
17. The Jackal's Stronghold: Bring Amanra to the Osiris Piece Box.
17. The Jackal's Stronghold: Bring Amanra to the village.
17. The Jackal's Stronghold: Completion
17. The Jackal's Stronghold: Relic 10: Secret Oasis of Northern Bay #3
17. The Jackal's Stronghold: Relic 1: Stone Pillars North of Start
17. The Jackal's Stronghold: Relic 2: South of Start Near Tent
17. The Jackal's Stronghold: Relic 3: Ra Statue at North of Southeast Settlement
17. The Jackal's Stronghold: Relic 4: Ra Statue at South Village
17. The Jackal's Stronghold: Relic 5: Stone Pillars at Half-Island
17. The Jackal's Stronghold: Relic 6: Osiris Statue at Mini Island
17. The Jackal's Stronghold: Relic 7: Entrance of Northern Bay
17. The Jackal's Stronghold: Relic 8: Secret Oasis at Northern Bay #1
17. The Jackal's Stronghold: Relic 9: Secret Oasis of Northern Bay #2
17. The Jackal's Stronghold: Victory
18. A Long Way From Home: Completion
18. A Long Way From Home: Destroy the old tombs in the desert to stop the Mummy attacks.
18. A Long Way From Home: Reach the desert nomad camp.
18. A Long Way From Home: Recover the head of Osiris from the Tamarisk tree.
18. A Long Way From Home: Relic 1: Far South of Map
18. A Long Way From Home: Relic 2: Far West Near Mummy Temple #1
18. A Long Way From Home: Relic 3: Far West Near Mummy Temple #2
18. A Long Way From Home: Relic 4: Osiris Statue Near Base
18. A Long Way From Home: Relic 5: In Front of Eastern Enemy Outpost
18. A Long Way From Home: Victory
19. Watch That First Step: Claim a Settlement.
19. Watch That First Step: Completion
19. Watch That First Step: Destroy the forward base to capture the Black Sails.
19. Watch That First Step: Eliminate Kamos' guards and defeat him.
19. Watch That First Step: Relic 1: West of Far Southern Island
19. Watch That First Step: Relic 2: East of Far Southern Island
19. Watch That First Step: Relic 3: Shipwreck at North of Enemy Harbor
19. Watch That First Step: Siege Kamos' base.
19. Watch That First Step: Stay behind the large forest to remain undetected until you are ready to attack.
19. Watch That First Step: Victory
2. Consequences: Advance to the Classical Age.
2. Consequences: Build a Dock.
2. Consequences: Build a House
2. Consequences: Build a Temple
2. Consequences: Completion
2. Consequences: Destroy the pirate Town Center.
2. Consequences: Gather 400 Food
2. Consequences: Task an idle Villager to gather Food.
2. Consequences: Victory
20. Where They Belong: Bring all four Osiris pieces to the Obelisk.
20. Where They Belong: Bring all Osiris Piece Carts to the Pyramid before Kemsyt opens the Underworld passage.
20. Where They Belong: Completion
20. Where They Belong: Destroy Kemsyt's Tower to liberate the fishing village.
20. Where They Belong: Relic 1: Far South of Map
20. Where They Belong: Relic 2: Trees Between Bases
20. Where They Belong: Relic 3: Enemy Temple at Lake
20. Where They Belong: Relic 4: At Far Eastern Settlement
20. Where They Belong: Relic 5: North of Far Eastern Settlement
20. Where They Belong: Survive until Arkantos arrives.
20. Where They Belong: Victory
21. Old Friends: Bring the Boars and Pigs past the gates to the Temple of Zeus.
21. Old Friends: Capture Circe's outlying Docks by defeating their guards.
21. Old Friends: Completion
21. Old Friends: Destroy Circe's Fortress.
21. Old Friends: Relic 1: Shipwreck West of Zeus Temple
21. Old Friends: Relic 2: Lion Statue Far South of Western Settlement
21. Old Friends: Relic 3: Stone Pillars Southwest of Island
21. Old Friends: Relic 4: Shipwreck North of Eastern Settlement
21. Old Friends: Relic 5: South Stone Pillars of Eastern Settlement
21. Old Friends: Relic 6: East of Eastern Settlement
21. Old Friends: Rescue and restore as many pigs as you can to human form.
21. Old Friends: Save the pigs from being slaughtered.
21. Old Friends: Search for and rescue more pigs.
21. Old Friends: Victory
22. North: Claim a Settlement.
22. North: Completion
22. North: Destroy all three enemy Temples.
22. North: Relic 1: Far South of Western Settlement
22. North: Relic 2: West of Ice Lake
22. North: Relic 3: Statue at North of Ice Lake
22. North: Relic 4: Stone Pillars East of Eastern Settlement
22. North: Victory
23. The Dwarven Forge: Build a Town Center.
23. The Dwarven Forge: Completion
23. The Dwarven Forge: Defend the Dwarven Forge until the Giants retreat!
23. The Dwarven Forge: Eliminate the Giants and Trolls near the Dwarven Forge.
23. The Dwarven Forge: Relic 1: Crumbling Wall Eastern Cave #1
23. The Dwarven Forge: Relic 2: Crumbling Wall Eastern Cave #2
23. The Dwarven Forge: Relic 3: Crumbling Wall Eastern Cave #3
23. The Dwarven Forge: Victory
24. Not From Around Here: Advance to the Heroic Age.
24. Not From Around Here: Break through the boulder wall.
24. Not From Around Here: Bring Skult and the Flag Bearer to the far north.
24. Not From Around Here: Completion
24. Not From Around Here: Move Skult and the Flag Bearer to the north end of the pass.
24. Not From Around Here: Protect Skult and the Folstag Flag Bearer.
24. Not From Around Here: Victory
25. Welcoming Committee: Completion
25. Welcoming Committee: Create an ambush - build at least five Towers.
25. Welcoming Committee: Eliminate all three clan leaders.
25. Welcoming Committee: Protect Skult and the Folstag Flag Bearer.
25. Welcoming Committee: Victory
26. Union: Build five towers near the flagged sites around Lothbrok's village.
26. Union: Completion
26. Union: Defeat the Trolls in the mines to the west.
26. Union: Destroy the Southern Watch Tower.
26. Union: Exit the mines and find two more Norse clans.
26. Union: Follow the trail to the first Norse clan.
26. Union: Victory
27. The Well of Urd: Completion
27. The Well of Urd: Defeat all myth units at the Well of Urd.
27. The Well of Urd: Destroy the gate to the Well of Urd.
27. The Well of Urd: Find and raid the enemy town to the west.
27. The Well of Urd: Relic 1: At Western Lake
27. The Well of Urd: Relic 2: Stone Pillars at Southwest of Well of Urd
27. The Well of Urd: Relic 3: Far East of Map
27. The Well of Urd: Relic 4: Within Enemy Temple
27. The Well of Urd: Victory
28. Beneath the Surface: Completion
28. Beneath the Surface: Kill the Fire Giants guarding the ram.
28. Beneath the Surface: Relic 1: Broken Buildings in Northwest
28. Beneath the Surface: Relic 2: Far South of Settlement
28. Beneath the Surface: Relic 3: At South in Underworld Entrance
28. Beneath the Surface: Relic 4: North of Underworld Entrance
28. Beneath the Surface: Relic 5: Far North of Underworld Entrance
28. Beneath the Surface: The Well of Urd must not be destroyed
28. Beneath the Surface: Victory
29. Unlikely Heroes: Bring the two pieces of Thor's hammer together.
29. Unlikely Heroes: Completion
29. Unlikely Heroes: Mine Gold to receive reinforcements from the surface.
29. Unlikely Heroes: Protect the Dwarves while they cut the hammer haft from the taproot.
29. Unlikely Heroes: Rescue captured Norsemen.
29. Unlikely Heroes: Victory
3. Scratching the Surface: Build a Town Center.
3. Scratching the Surface: Completion
3. Scratching the Surface: Destroy the last Trojan dock.
3. Scratching the Surface: Destroy the Trojan docks.
3. Scratching the Surface: Reach the unclaimed Settlement.
3. Scratching the Surface: Relic 1: Near Stone Pillars at Camp
3. Scratching the Surface: Relic 2: End of North Valley
3. Scratching the Surface: Relic 3: End of North-East Beach
3. Scratching the Surface: Victory
30. All Is Not Lost: Build a Town Center in the abandoned mining town.
30. All Is Not Lost: Build up your defenses before Gargarensis attacks.
30. All Is Not Lost: Completion
30. All Is Not Lost: Fight your way northward to Gargarensis.
30. All Is Not Lost: Relic 1: West of Temple
30. All Is Not Lost: Relic 2: Southern Settlement
30. All Is Not Lost: Relic 3: North of Eastern Walls
30. All Is Not Lost: Relic 4: At Western Lake
30. All Is Not Lost: Relic 5: East of Eastern Lake
30. All Is Not Lost: Relic 6: Stone Pillars in Orange Base
30. All Is Not Lost: Survive for 20 minutes until help arrives.
30. All Is Not Lost: Victory
31. Welcome Back: Claim a Settlement on Atlantis.
31. Welcome Back: Completion
31. Welcome Back: Relic 1: Starting Island
31. Welcome Back: Relic 2: Far East Valley
31. Welcome Back: Transport 15 Atlantean Prisoners to the flagged island.
31. Welcome Back: Victory
32. A Place in My Dreams: Advance to the Mythic Age and construct a Wonder.
32. A Place in My Dreams: Completion
32. A Place in My Dreams: Defeat the Living Statue of Poseidon.
32. A Place in My Dreams: Destroy Temples of Poseidon for Meteor god powers.
32. A Place in My Dreams: Recapture Atlantis' Plenty Vaults for more resources.
32. A Place in My Dreams: Relic 1: Stone Pillars of Blue Village
32. A Place in My Dreams: Relic 2: North of Western Plenty Vault
32. A Place in My Dreams: Relic 3: Southeast Lake at Enemy Outpost
32. A Place in My Dreams: Use the Blessing of Zeus God Power on Arkantos.
32. A Place in My Dreams: Victory
4. A Fine Plan: Completion
4. A Fine Plan: Destroy the Trojan West Gate.
4. A Fine Plan: Destroy Trojan mining camps to loot Gold.
4. A Fine Plan: Destroy Troy's caravans and Market to cut its Gold supply and weaken its forces.
4. A Fine Plan: Find and take a Gold Mine from the Trojans.
4. A Fine Plan: Relic 1: End of West Beach
4. A Fine Plan: Relic 2: North-West Shrine
4. A Fine Plan: Relic 3: Stone Pillars at the Valley
4. A Fine Plan: Relic 4: Shrine at Pink Enemy Base
4. A Fine Plan: Victory
5. Just Enough Rope: Completion
5. Just Enough Rope: Defeat the cavalry attacking Ajax.
5. Just Enough Rope: Destroy all buildings in the Trojan forward base.
5. Just Enough Rope: Reach Ajax's Town Center.
5. Just Enough Rope: Relic 1: Stone Pillars on Way to Camp
5. Just Enough Rope: Relic 2: North of Market
5. Just Enough Rope: Victory
6. I Hope This Works: Accumulate 1000 Wood.
6. I Hope This Works: Build the Trojan Horse.
6. I Hope This Works: Completion
6. I Hope This Works: Destroy the three Fortresses within Troy's walls.
6. I Hope This Works: Destroy the Trojan gate.
6. I Hope This Works: Kill the Cyclops guard to steal the Helepolis siege towers.
6. I Hope This Works: Prevent Trojan scouts from giving away your location.
6. I Hope This Works: Relic 1: East of Camp
6. I Hope This Works: Relic 2: West of Camp
6. I Hope This Works: Relic 3: Just South Near Pillars
6. I Hope This Works: Relic 4: Far South Near Wrecked Buildings
6. I Hope This Works: Relic 5: Far South Near Beach
6. I Hope This Works: Use the Helepolis siege towers to destroy the Trojan gate.
6. I Hope This Works: Victory
7. More Bandits: Completion
7. More Bandits: Defeat the bandits guarding the prison.
7. More Bandits: Destroy the enemy Watch Tower and Barracks.
7. More Bandits: Destroy the enemy Watch Tower and Temple.
7. More Bandits: Destroy the Migdol Stronghold.
7. More Bandits: Find additional resources in Ioklos.
7. More Bandits: Reach the prison area.
7. More Bandits: Relic 1: Bay Before Centaurs
7. More Bandits: Relic 2: Shrine North of Second Prison
7. More Bandits: Relic 3: At Bay, Far South of Imprisoned Temple
7. More Bandits: Relic 4: Shrine North of Imprisoned Temple
7. More Bandits: Victory
8. Bad News: Completion
8. Bad News: Fight your way to the mine.
8. Bad News: Relic 1: South Forest of East Camp
8. Bad News: Relic 2: West Camp North of Cliffs
8. Bad News: Victory
9. Revelation: Block tunnels to slow enemy attacks.
9. Revelation: Completion
9. Revelation: Destroy the ram before it breaks down the Gate.
9. Revelation: Victory
GG 1. Brokk's Journey: Bring Brokk and four Ox Carts to the tunnel entrance
GG 1. Brokk's Journey: Completion
GG 1. Brokk's Journey: Relic 1: At the Southern River
GG 1. Brokk's Journey: Relic 2: North of Healing Spring
GG 1. Brokk's Journey: Relic 3: North Small Island
GG 1. Brokk's Journey: Relic 4: East of Northern Settlement
GG 1. Brokk's Journey: Relic 5: Center Hill Through Forest
GG 1. Brokk's Journey: Relic 6: Behind Folstag's Eastern Hillfort
GG 1. Brokk's Journey: Rescue Arngrim's cows.
GG 1. Brokk's Journey: Victory
GG 2. Eitri's Journey: Bring Eitri and six Villagers to the mine entrance
GG 2. Eitri's Journey: Build a Dock
GG 2. Eitri's Journey: Completion
GG 2. Eitri's Journey: Relic 1: East on Starting Island
GG 2. Eitri's Journey: Relic 2: Northwest Goldmine Island
GG 2. Eitri's Journey: Relic 3: Northeast Goldmine Island
GG 2. Eitri's Journey: Victory
GG 3. Fight at the Forge: Capture the Plenty Vault
GG 3. Fight at the Forge: Completion
GG 3. Fight at the Forge: Find and destroy Eitri's Docks to capture his Fishing Ships.
GG 3. Fight at the Forge: Hold the Dwarven Forge until the timer expires
GG 3. Fight at the Forge: Relic 1: East of Start
GG 3. Fight at the Forge: Relic 2: East Side of Northern Lake
GG 3. Fight at the Forge: Relic 3: East Side of Central Lake
GG 3. Fight at the Forge: Relic 4: East of Southeast Minecircle
GG 3. Fight at the Forge: Relic 5: Northern Troll Temple
GG 3. Fight at the Forge: Relic 6: Southern Troll Temple
GG 3. Fight at the Forge: Victory
GG 4. Loki's Temples: Bring Brokk and Eitri to the Battle Boar
GG 4. Loki's Temples: Completion
GG 4. Loki's Temples: Destroy all of Loki's Temples (Orange).
GG 4. Loki's Temples: Destroy Loki's Temple near your Town Center
GG 4. Loki's Temples: Relic 1: North of Start
GG 4. Loki's Temples: Relic 2: North of Start Mountain Giant Temple
GG 4. Loki's Temples: Relic 3: South Troll Temple
GG 4. Loki's Temples: Relic 4: Shrine West of South Troll Temple
GG 4. Loki's Temples: Relic 5: Center Lake Temple
GG 4. Loki's Temples: Relic 6: Shrine West of Center Lake Temple
GG 4. Loki's Temples: Victory
Key for FotT 1
Key for FotT 10
Key for FotT 11
Key for FotT 12
Key for FotT 13
Key for FotT 14
Key for FotT 15
Key for FotT 16
Key for FotT 17
Key for FotT 18
Key for FotT 19
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NA 1. A Lost People: Build a Town Center beyond the Sky Passage
NA 1. A Lost People: Build an army of at least ten soldiers
NA 1. A Lost People: Completion
NA 1. A Lost People: Defeat the barbarians at the Sky Passage
NA 1. A Lost People: Find the Sky Passage
NA 1. A Lost People: Garrison five Villagers into the Sky Passage
NA 1. A Lost People: Victory
NA 10. Making Amends: Build four Town Centers and spread Gaia's Lush
NA 10. Making Amends: Completion
NA 10. Making Amends: Destroy Prometheus
NA 10. Making Amends: Relic 1: Southeast of Starting Settlement
NA 10. Making Amends: Relic 2: Stone Pillars at Southeast Settlement
NA 10. Making Amends: Relic 3: Shrine at Eastern Settlement
NA 10. Making Amends: Victory
NA 11. Atlantis Betrayed: Completion
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the North Atlanteans
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the South Atlanteans
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the West Atlanteans
NA 11. Atlantis Betrayed: Garrison Kastor, Amanra, and Ajax in Krios' Sky Passage
NA 11. Atlantis Betrayed: Relic 1: Eastern Fountain at Start
NA 11. Atlantis Betrayed: Relic 2: Western Harbor
NA 11. Atlantis Betrayed: Relic 3: Shrine Island at East of Western Harbor
NA 11. Atlantis Betrayed: Relic 4: Northeast Entrance to Center
NA 11. Atlantis Betrayed: Relic 5: West Fountain Near Sky Passage
NA 11. Atlantis Betrayed: Relic 6: In Enemy Base
NA 11. Atlantis Betrayed: Victory
NA 12. War of the Titans: Completion
NA 12. War of the Titans: Invoke Seed of Gaia on all four Pools
NA 12. War of the Titans: Protect a Summoning Tree until Gaia appears
NA 12. War of the Titans: Relic 1: East of Gaia
NA 12. War of the Titans: Relic 2: Stone Pillars Northeast From Start
NA 12. War of the Titans: Relic 3: Stone Pillars Far Northeast From Start
NA 12. War of the Titans: Relic 4: North of East Fountain
NA 12. War of the Titans: Relic 5: Southwest of North Fountain
NA 12. War of the Titans: Relic 6: North Fountain #1
NA 12. War of the Titans: Relic 7: North Fountain #2
NA 12. War of the Titans: Relic 8: North Fountain #3
NA 12. War of the Titans: Relic 9: North Fountain #4
NA 12. War of the Titans: Use Gaia to defeat Kronos
NA 12. War of the Titans: Victory
NA 2. Atlantis Reborn: Advance to the Classical Age
NA 2. Atlantis Reborn: Completion
NA 2. Atlantis Reborn: Destroy the four Military Academies beyond the pass.
NA 2. Atlantis Reborn: Destroy the Greek Town Center
NA 2. Atlantis Reborn: Relic 1: Starting Oranos Temple
NA 2. Atlantis Reborn: Relic 2: Western Beach
NA 2. Atlantis Reborn: Relic 3: Central Lake Southeast Temple
NA 2. Atlantis Reborn: Relic 4: Central Lake Southwest Temple
NA 2. Atlantis Reborn: Relic 5: Central Forest
NA 2. Atlantis Reborn: Relic 6: Southwest Beach #1
NA 2. Atlantis Reborn: Relic 7: Southwest Beach #2
NA 2. Atlantis Reborn: Relic 8: Burning West Forest
NA 2. Atlantis Reborn: Relic 9: Far South Island
NA 2. Atlantis Reborn: Repair all remaining Temples.
NA 2. Atlantis Reborn: Repair the Temples to Kronos and Oranos
NA 2. Atlantis Reborn: Victory
NA 3. Greetings From Greece: Capture the Greek fishing village.
NA 3. Greetings From Greece: Claim Plenty Vaults to gain resources.
NA 3. Greetings From Greece: Completion
NA 3. Greetings From Greece: Destroy Statues of Melagius for various rewards.
NA 3. Greetings From Greece: Kill General Melagius
NA 3. Greetings From Greece: Relic 1: In Center of 3 Scyllas
NA 3. Greetings From Greece: Relic 2: Center Plenty Vault
NA 3. Greetings From Greece: Relic 3: Northwest Cave #1
NA 3. Greetings From Greece: Relic 4: Northwest Cave #2
NA 3. Greetings From Greece: Victory
NA 4. Odin's Tower: Completion
NA 4. Odin's Tower: Deconstruct Odin's Wonder
NA 4. Odin's Tower: Move Kastor close to Odin's Tower
NA 4. Odin's Tower: Relic 1: West Hill from Start
NA 4. Odin's Tower: Relic 2: Center Statue of Red's Base
NA 4. Odin's Tower: Relic 3: Stone Pillars North of Red's Base
NA 4. Odin's Tower: Relic 4: Northern Statue of Purple's Base
NA 4. Odin's Tower: Relic 5: Southern Statue of Purple's Base
NA 4. Odin's Tower: Relic 6: Cliff Between Purple and Pink
NA 4. Odin's Tower: Relic 7: Statue at Center of Pink's Base
NA 4. Odin's Tower: Replace all Norse Temples with Your Temples
NA 4. Odin's Tower: Victory
NA 5. The Ancient Relics: Completion
NA 5. The Ancient Relics: Garrison all four Relics into the Temple
NA 5. The Ancient Relics: Protect Kronos Temple
NA 5. The Ancient Relics: Relic 1: Orange's Base
NA 5. The Ancient Relics: Relic 2: Pink's Base
NA 5. The Ancient Relics: Relic 3: Yellow's Base
NA 5. The Ancient Relics: Relic 4: Red's Base
NA 5. The Ancient Relics: Victory
NA 6. Mount Olympus: Bring Kastor to the peak of Olympus
NA 6. Mount Olympus: Bring soldiers to the northern Temple
NA 6. Mount Olympus: Completion
NA 6. Mount Olympus: Destroy Shrines of Olympus for different rewards.
NA 6. Mount Olympus: Protect the Underworld Passage
NA 6. Mount Olympus: Reach the flagged area to the east
NA 6. Mount Olympus: Victory
NA 7. Betrayal at Sikyos: Completion
NA 7. Betrayal at Sikyos: Relic 1: West of Start
NA 7. Betrayal at Sikyos: Relic 2: East of Start
NA 7. Betrayal at Sikyos: Send three Rocs to Kastor's Town Center
NA 7. Betrayal at Sikyos: Survive the Titan's onslaught
NA 7. Betrayal at Sikyos: Victory
NA 8. Cerberus: Completion
NA 8. Cerberus: Destroy Cerberus
NA 8. Cerberus: Find stray Camel caravans.
NA 8. Cerberus: Protect the Son of Osiris while he recharges the Guardian
NA 8. Cerberus: Relic 1: West of Starting Lake #1
NA 8. Cerberus: Relic 2: West of Starting Lake #2
NA 8. Cerberus: Relic 3: Cliff by Southern Temple
NA 8. Cerberus: Relic 4: Cliff East of Guardian
NA 8. Cerberus: Relic 5: Statue South of Guardian
NA 8. Cerberus: Relic 6: Stone Pillars Far Southeast
NA 8. Cerberus: Relic 7: Statue at Western River
NA 8. Cerberus: Victory
NA 9. Rampage: Completion
NA 9. Rampage: Construct a Town Center
NA 9. Rampage: Kill Ymir
NA 9. Rampage: Protect Folstag's Temples to receive Frost Giants.
NA 9. Rampage: Relic 1: East Corner Forest
NA 9. Rampage: Relic 2: Stone Pillars South Corner of Map
NA 9. Rampage: Victory
POTG 1. Shennong's Chosen: Completion
POTG 1. Shennong's Chosen: Find the imprisoned hero
POTG 1. Shennong's Chosen: Kill the Taoties
POTG 1. Shennong's Chosen: Rescue the army
POTG 1. Shennong's Chosen: Save allied soldiers
POTG 1. Shennong's Chosen: Use the Pioneer's lantern to discover what is behind the wall
POTG 1. Shennong's Chosen: Victory
POTG 2. Houyi's Pride: Build up and defeat Huang Zhaowu's Army
POTG 2. Houyi's Pride: Completion
POTG 2. Houyi's Pride: Save the village
POTG 2. Houyi's Pride: Victory
POTG 3. Stronger Together: Completion
POTG 3. Stronger Together: Victory
POTG 4. The God Trap: Completion
POTG 4. The God Trap: Victory
POTG 5. Overcoming Fixations: Completion
POTG 5. Overcoming Fixations: Victory
POTG 6. Reality's Collapse: Completion
POTG 6. Reality's Collapse: Victory
POTG 7. Shattered Underworlds: Completion
POTG 7. Shattered Underworlds: Victory
POTG 8. Divine Intervention: Completion
POTG 8. Divine Intervention: Victory
POTG 9. Duel of the Deathless: Completion
POTG 9. Duel of the Deathless: Victory
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Priority Locations:
(?)
1. Omens: Completion
1. Omens: Kill the Kraken.
1. Omens: Train Archers.
1. Omens: Train Infantry.
1. Omens: Train reinforcements to defend the harbor.
1. Omens: Upgrade your units using the Armory.
1. Omens: Victory
10. Strangers: Bring the three relics to the temple complex.
10. Strangers: Collect the three relics of Hades.
10. Strangers: Completion
10. Strangers: Kill the Minotaur.
10. Strangers: Rescue any Greek soldiers trapped by the cave-in.
10. Strangers: Scout forward with the Shades.
10. Strangers: Seek the Shades.
10. Strangers: Victory
11. The Lost Relic: Completion
11. The Lost Relic: Dig out the artifact.
11. The Lost Relic: Victory
12. Light Sleeper: Bring at least five Villagers safely to their Town Center.
12. Light Sleeper: Bring the Sword Bearer to the Guardian.
12. Light Sleeper: Completion
12. Light Sleeper: Kill the guards watching the Laborers.
12. Light Sleeper: Relic 1: At World Wonder North of Base
12. Light Sleeper: Use the Guardian to destroy Kemsyt's army.
12. Light Sleeper: Victory
13. Tug of War: Completion
13. Tug of War: Move the Osiris Piece Cart into your city.
13. Tug of War: Relic 1: At Starting Temple #1
13. Tug of War: Relic 2: At Starting Temple #2
13. Tug of War: Relic 3: At Starting Temple #3
13. Tug of War: Relic 4: Shrine Northeast of River
13. Tug of War: Relic 5: Shrine Far North of River
13. Tug of War: Relic 6: Stone Pillars at First U-Turn
13. Tug of War: Relic 7: Stone Pillars at End of Shortcut
13. Tug of War: Victory
14. Isis, Hear My Plea: Amanra must reach the Transport Ship.
14. Isis, Hear My Plea: Break Amanra into the prison.
14. Isis, Hear My Plea: Bring Amanra to the Abydos harbor.
14. Isis, Hear My Plea: Completion
14. Isis, Hear My Plea: Destroy Gargarensis' Migdol Stronghold.
14. Isis, Hear My Plea: Relic 1: At Sphinx East of Base
14. Isis, Hear My Plea: Take control of allied Monuments by bringing Amanra to them.
14. Isis, Hear My Plea: Take control of allied Temples by bringing Amanra to them.
14. Isis, Hear My Plea: Victory
15. Let's Go: Capture the Osiris Piece Cart and move it outside the city's south gate.
15. Let's Go: Completion
15. Let's Go: Destroy the Lighthouse at the entrance to Abydos' harbor.
15. Let's Go: Move your troops to the allied purple town.
15. Let's Go: Relic 1: In the North River
15. Let's Go: Relic 2: At Pink Temple #1
15. Let's Go: Relic 3: At Pink Temple #2
15. Let's Go: Relic 4: Far North at Pink Lighthouse #1
15. Let's Go: Relic 5: Far North at Pink Lighthouse #2
15. Let's Go: Relic 6: Southwest of Final Wall
15. Let's Go: Relic 7: At Enemy World Wonder
15. Let's Go: Relic 8: Yellow Houses at Far East
15. Let's Go: Relic 9: At Enemy Citadel Far North
15. Let's Go: Survive until Setna's transports arrive from the southwest.
15. Let's Go: Victory
16. Good Advice: Completion
16. Good Advice: Defeat the guardians of the Shrine.
16. Good Advice: Destroy the enemy wonder.
16. Good Advice: Destroy the large boulder.
16. Good Advice: Follow Kastor.
16. Good Advice: Garrison the Relic into the Temple, and defend the Temple.
16. Good Advice: Relic 10: Part 2 - Under Cliff at Enemy Entrance
16. Good Advice: Relic 1: Part 2 - Beach of Starting Island
16. Good Advice: Relic 2: Part 2 - South of Starting Island
16. Good Advice: Relic 3: Part 2 - Stone Pillar at Base
16. Good Advice: Relic 4: Part 2 - Wreck at South Beach
16. Good Advice: Relic 5: Part 2 - Southwest of Beach
16. Good Advice: Relic 6: Part 2 - East of Beach
16. Good Advice: Relic 7: Part 2 - West of Northern Settlement
16. Good Advice: Relic 8: Part 2 - East of Northern Settlement
16. Good Advice: Relic 9: Part 2 - On Cliff at Enemy Entrance
16. Good Advice: Transport Arkantos and Kastor to the white flag beach.
16. Good Advice: Victory
17. The Jackal's Stronghold: Bring Amanra to any allied buildings or Laborers to convert them to your cause.
17. The Jackal's Stronghold: Bring Amanra to the Osiris Piece Box.
17. The Jackal's Stronghold: Bring Amanra to the village.
17. The Jackal's Stronghold: Completion
17. The Jackal's Stronghold: Relic 10: Secret Oasis of Northern Bay #3
17. The Jackal's Stronghold: Relic 1: Stone Pillars North of Start
17. The Jackal's Stronghold: Relic 2: South of Start Near Tent
17. The Jackal's Stronghold: Relic 3: Ra Statue at North of Southeast Settlement
17. The Jackal's Stronghold: Relic 4: Ra Statue at South Village
17. The Jackal's Stronghold: Relic 5: Stone Pillars at Half-Island
17. The Jackal's Stronghold: Relic 6: Osiris Statue at Mini Island
17. The Jackal's Stronghold: Relic 7: Entrance of Northern Bay
17. The Jackal's Stronghold: Relic 8: Secret Oasis at Northern Bay #1
17. The Jackal's Stronghold: Relic 9: Secret Oasis of Northern Bay #2
17. The Jackal's Stronghold: Victory
18. A Long Way From Home: Completion
18. A Long Way From Home: Destroy the old tombs in the desert to stop the Mummy attacks.
18. A Long Way From Home: Reach the desert nomad camp.
18. A Long Way From Home: Recover the head of Osiris from the Tamarisk tree.
18. A Long Way From Home: Relic 1: Far South of Map
18. A Long Way From Home: Relic 2: Far West Near Mummy Temple #1
18. A Long Way From Home: Relic 3: Far West Near Mummy Temple #2
18. A Long Way From Home: Relic 4: Osiris Statue Near Base
18. A Long Way From Home: Relic 5: In Front of Eastern Enemy Outpost
18. A Long Way From Home: Victory
19. Watch That First Step: Claim a Settlement.
19. Watch That First Step: Completion
19. Watch That First Step: Destroy the forward base to capture the Black Sails.
19. Watch That First Step: Eliminate Kamos' guards and defeat him.
19. Watch That First Step: Relic 1: West of Far Southern Island
19. Watch That First Step: Relic 2: East of Far Southern Island
19. Watch That First Step: Relic 3: Shipwreck at North of Enemy Harbor
19. Watch That First Step: Siege Kamos' base.
19. Watch That First Step: Stay behind the large forest to remain undetected until you are ready to attack.
19. Watch That First Step: Victory
2. Consequences: Advance to the Classical Age.
2. Consequences: Build a Dock.
2. Consequences: Build a House
2. Consequences: Build a Temple
2. Consequences: Completion
2. Consequences: Destroy the pirate Town Center.
2. Consequences: Gather 400 Food
2. Consequences: Task an idle Villager to gather Food.
2. Consequences: Victory
20. Where They Belong: Bring all four Osiris pieces to the Obelisk.
20. Where They Belong: Bring all Osiris Piece Carts to the Pyramid before Kemsyt opens the Underworld passage.
20. Where They Belong: Completion
20. Where They Belong: Destroy Kemsyt's Tower to liberate the fishing village.
20. Where They Belong: Relic 1: Far South of Map
20. Where They Belong: Relic 2: Trees Between Bases
20. Where They Belong: Relic 3: Enemy Temple at Lake
20. Where They Belong: Relic 4: At Far Eastern Settlement
20. Where They Belong: Relic 5: North of Far Eastern Settlement
20. Where They Belong: Survive until Arkantos arrives.
20. Where They Belong: Victory
21. Old Friends: Bring the Boars and Pigs past the gates to the Temple of Zeus.
21. Old Friends: Capture Circe's outlying Docks by defeating their guards.
21. Old Friends: Completion
21. Old Friends: Destroy Circe's Fortress.
21. Old Friends: Relic 1: Shipwreck West of Zeus Temple
21. Old Friends: Relic 2: Lion Statue Far South of Western Settlement
21. Old Friends: Relic 3: Stone Pillars Southwest of Island
21. Old Friends: Relic 4: Shipwreck North of Eastern Settlement
21. Old Friends: Relic 5: South Stone Pillars of Eastern Settlement
21. Old Friends: Relic 6: East of Eastern Settlement
21. Old Friends: Rescue and restore as many pigs as you can to human form.
21. Old Friends: Save the pigs from being slaughtered.
21. Old Friends: Search for and rescue more pigs.
21. Old Friends: Victory
22. North: Claim a Settlement.
22. North: Completion
22. North: Destroy all three enemy Temples.
22. North: Relic 1: Far South of Western Settlement
22. North: Relic 2: West of Ice Lake
22. North: Relic 3: Statue at North of Ice Lake
22. North: Relic 4: Stone Pillars East of Eastern Settlement
22. North: Victory
23. The Dwarven Forge: Build a Town Center.
23. The Dwarven Forge: Completion
23. The Dwarven Forge: Defend the Dwarven Forge until the Giants retreat!
23. The Dwarven Forge: Eliminate the Giants and Trolls near the Dwarven Forge.
23. The Dwarven Forge: Relic 1: Crumbling Wall Eastern Cave #1
23. The Dwarven Forge: Relic 2: Crumbling Wall Eastern Cave #2
23. The Dwarven Forge: Relic 3: Crumbling Wall Eastern Cave #3
23. The Dwarven Forge: Victory
24. Not From Around Here: Advance to the Heroic Age.
24. Not From Around Here: Break through the boulder wall.
24. Not From Around Here: Bring Skult and the Flag Bearer to the far north.
24. Not From Around Here: Completion
24. Not From Around Here: Move Skult and the Flag Bearer to the north end of the pass.
24. Not From Around Here: Protect Skult and the Folstag Flag Bearer.
24. Not From Around Here: Victory
25. Welcoming Committee: Completion
25. Welcoming Committee: Create an ambush - build at least five Towers.
25. Welcoming Committee: Eliminate all three clan leaders.
25. Welcoming Committee: Protect Skult and the Folstag Flag Bearer.
25. Welcoming Committee: Victory
26. Union: Build five towers near the flagged sites around Lothbrok's village.
26. Union: Completion
26. Union: Defeat the Trolls in the mines to the west.
26. Union: Destroy the Southern Watch Tower.
26. Union: Exit the mines and find two more Norse clans.
26. Union: Follow the trail to the first Norse clan.
26. Union: Victory
27. The Well of Urd: Completion
27. The Well of Urd: Defeat all myth units at the Well of Urd.
27. The Well of Urd: Destroy the gate to the Well of Urd.
27. The Well of Urd: Find and raid the enemy town to the west.
27. The Well of Urd: Relic 1: At Western Lake
27. The Well of Urd: Relic 2: Stone Pillars at Southwest of Well of Urd
27. The Well of Urd: Relic 3: Far East of Map
27. The Well of Urd: Relic 4: Within Enemy Temple
27. The Well of Urd: Victory
28. Beneath the Surface: Completion
28. Beneath the Surface: Kill the Fire Giants guarding the ram.
28. Beneath the Surface: Relic 1: Broken Buildings in Northwest
28. Beneath the Surface: Relic 2: Far South of Settlement
28. Beneath the Surface: Relic 3: At South in Underworld Entrance
28. Beneath the Surface: Relic 4: North of Underworld Entrance
28. Beneath the Surface: Relic 5: Far North of Underworld Entrance
28. Beneath the Surface: The Well of Urd must not be destroyed
28. Beneath the Surface: Victory
29. Unlikely Heroes: Bring the two pieces of Thor's hammer together.
29. Unlikely Heroes: Completion
29. Unlikely Heroes: Mine Gold to receive reinforcements from the surface.
29. Unlikely Heroes: Protect the Dwarves while they cut the hammer haft from the taproot.
29. Unlikely Heroes: Rescue captured Norsemen.
29. Unlikely Heroes: Victory
3. Scratching the Surface: Build a Town Center.
3. Scratching the Surface: Completion
3. Scratching the Surface: Destroy the last Trojan dock.
3. Scratching the Surface: Destroy the Trojan docks.
3. Scratching the Surface: Reach the unclaimed Settlement.
3. Scratching the Surface: Relic 1: Near Stone Pillars at Camp
3. Scratching the Surface: Relic 2: End of North Valley
3. Scratching the Surface: Relic 3: End of North-East Beach
3. Scratching the Surface: Victory
30. All Is Not Lost: Build a Town Center in the abandoned mining town.
30. All Is Not Lost: Build up your defenses before Gargarensis attacks.
30. All Is Not Lost: Completion
30. All Is Not Lost: Fight your way northward to Gargarensis.
30. All Is Not Lost: Relic 1: West of Temple
30. All Is Not Lost: Relic 2: Southern Settlement
30. All Is Not Lost: Relic 3: North of Eastern Walls
30. All Is Not Lost: Relic 4: At Western Lake
30. All Is Not Lost: Relic 5: East of Eastern Lake
30. All Is Not Lost: Relic 6: Stone Pillars in Orange Base
30. All Is Not Lost: Survive for 20 minutes until help arrives.
30. All Is Not Lost: Victory
31. Welcome Back: Claim a Settlement on Atlantis.
31. Welcome Back: Completion
31. Welcome Back: Relic 1: Starting Island
31. Welcome Back: Relic 2: Far East Valley
31. Welcome Back: Transport 15 Atlantean Prisoners to the flagged island.
31. Welcome Back: Victory
32. A Place in My Dreams: Advance to the Mythic Age and construct a Wonder.
32. A Place in My Dreams: Completion
32. A Place in My Dreams: Defeat the Living Statue of Poseidon.
32. A Place in My Dreams: Destroy Temples of Poseidon for Meteor god powers.
32. A Place in My Dreams: Recapture Atlantis' Plenty Vaults for more resources.
32. A Place in My Dreams: Relic 1: Stone Pillars of Blue Village
32. A Place in My Dreams: Relic 2: North of Western Plenty Vault
32. A Place in My Dreams: Relic 3: Southeast Lake at Enemy Outpost
32. A Place in My Dreams: Use the Blessing of Zeus God Power on Arkantos.
32. A Place in My Dreams: Victory
4. A Fine Plan: Completion
4. A Fine Plan: Destroy the Trojan West Gate.
4. A Fine Plan: Destroy Trojan mining camps to loot Gold.
4. A Fine Plan: Destroy Troy's caravans and Market to cut its Gold supply and weaken its forces.
4. A Fine Plan: Find and take a Gold Mine from the Trojans.
4. A Fine Plan: Relic 1: End of West Beach
4. A Fine Plan: Relic 2: North-West Shrine
4. A Fine Plan: Relic 3: Stone Pillars at the Valley
4. A Fine Plan: Relic 4: Shrine at Pink Enemy Base
4. A Fine Plan: Victory
5. Just Enough Rope: Completion
5. Just Enough Rope: Defeat the cavalry attacking Ajax.
5. Just Enough Rope: Destroy all buildings in the Trojan forward base.
5. Just Enough Rope: Reach Ajax's Town Center.
5. Just Enough Rope: Relic 1: Stone Pillars on Way to Camp
5. Just Enough Rope: Relic 2: North of Market
5. Just Enough Rope: Victory
6. I Hope This Works: Accumulate 1000 Wood.
6. I Hope This Works: Build the Trojan Horse.
6. I Hope This Works: Completion
6. I Hope This Works: Destroy the three Fortresses within Troy's walls.
6. I Hope This Works: Destroy the Trojan gate.
6. I Hope This Works: Kill the Cyclops guard to steal the Helepolis siege towers.
6. I Hope This Works: Prevent Trojan scouts from giving away your location.
6. I Hope This Works: Relic 1: East of Camp
6. I Hope This Works: Relic 2: West of Camp
6. I Hope This Works: Relic 3: Just South Near Pillars
6. I Hope This Works: Relic 4: Far South Near Wrecked Buildings
6. I Hope This Works: Relic 5: Far South Near Beach
6. I Hope This Works: Use the Helepolis siege towers to destroy the Trojan gate.
6. I Hope This Works: Victory
7. More Bandits: Completion
7. More Bandits: Defeat the bandits guarding the prison.
7. More Bandits: Destroy the enemy Watch Tower and Barracks.
7. More Bandits: Destroy the enemy Watch Tower and Temple.
7. More Bandits: Destroy the Migdol Stronghold.
7. More Bandits: Find additional resources in Ioklos.
7. More Bandits: Reach the prison area.
7. More Bandits: Relic 1: Bay Before Centaurs
7. More Bandits: Relic 2: Shrine North of Second Prison
7. More Bandits: Relic 3: At Bay, Far South of Imprisoned Temple
7. More Bandits: Relic 4: Shrine North of Imprisoned Temple
7. More Bandits: Victory
8. Bad News: Completion
8. Bad News: Fight your way to the mine.
8. Bad News: Relic 1: South Forest of East Camp
8. Bad News: Relic 2: West Camp North of Cliffs
8. Bad News: Victory
9. Revelation: Block tunnels to slow enemy attacks.
9. Revelation: Completion
9. Revelation: Destroy the ram before it breaks down the Gate.
9. Revelation: Victory
GG 1. Brokk's Journey: Bring Brokk and four Ox Carts to the tunnel entrance
GG 1. Brokk's Journey: Completion
GG 1. Brokk's Journey: Relic 1: At the Southern River
GG 1. Brokk's Journey: Relic 2: North of Healing Spring
GG 1. Brokk's Journey: Relic 3: North Small Island
GG 1. Brokk's Journey: Relic 4: East of Northern Settlement
GG 1. Brokk's Journey: Relic 5: Center Hill Through Forest
GG 1. Brokk's Journey: Relic 6: Behind Folstag's Eastern Hillfort
GG 1. Brokk's Journey: Rescue Arngrim's cows.
GG 1. Brokk's Journey: Victory
GG 2. Eitri's Journey: Bring Eitri and six Villagers to the mine entrance
GG 2. Eitri's Journey: Build a Dock
GG 2. Eitri's Journey: Completion
GG 2. Eitri's Journey: Relic 1: East on Starting Island
GG 2. Eitri's Journey: Relic 2: Northwest Goldmine Island
GG 2. Eitri's Journey: Relic 3: Northeast Goldmine Island
GG 2. Eitri's Journey: Victory
GG 3. Fight at the Forge: Capture the Plenty Vault
GG 3. Fight at the Forge: Completion
GG 3. Fight at the Forge: Find and destroy Eitri's Docks to capture his Fishing Ships.
GG 3. Fight at the Forge: Hold the Dwarven Forge until the timer expires
GG 3. Fight at the Forge: Relic 1: East of Start
GG 3. Fight at the Forge: Relic 2: East Side of Northern Lake
GG 3. Fight at the Forge: Relic 3: East Side of Central Lake
GG 3. Fight at the Forge: Relic 4: East of Southeast Minecircle
GG 3. Fight at the Forge: Relic 5: Northern Troll Temple
GG 3. Fight at the Forge: Relic 6: Southern Troll Temple
GG 3. Fight at the Forge: Victory
GG 4. Loki's Temples: Bring Brokk and Eitri to the Battle Boar
GG 4. Loki's Temples: Completion
GG 4. Loki's Temples: Destroy all of Loki's Temples (Orange).
GG 4. Loki's Temples: Destroy Loki's Temple near your Town Center
GG 4. Loki's Temples: Relic 1: North of Start
GG 4. Loki's Temples: Relic 2: North of Start Mountain Giant Temple
GG 4. Loki's Temples: Relic 3: South Troll Temple
GG 4. Loki's Temples: Relic 4: Shrine West of South Troll Temple
GG 4. Loki's Temples: Relic 5: Center Lake Temple
GG 4. Loki's Temples: Relic 6: Shrine West of Center Lake Temple
GG 4. Loki's Temples: Victory
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NA 1. A Lost People: Build a Town Center beyond the Sky Passage
NA 1. A Lost People: Build an army of at least ten soldiers
NA 1. A Lost People: Completion
NA 1. A Lost People: Defeat the barbarians at the Sky Passage
NA 1. A Lost People: Find the Sky Passage
NA 1. A Lost People: Garrison five Villagers into the Sky Passage
NA 1. A Lost People: Victory
NA 10. Making Amends: Build four Town Centers and spread Gaia's Lush
NA 10. Making Amends: Completion
NA 10. Making Amends: Destroy Prometheus
NA 10. Making Amends: Relic 1: Southeast of Starting Settlement
NA 10. Making Amends: Relic 2: Stone Pillars at Southeast Settlement
NA 10. Making Amends: Relic 3: Shrine at Eastern Settlement
NA 10. Making Amends: Victory
NA 11. Atlantis Betrayed: Completion
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the North Atlanteans
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the South Atlanteans
NA 11. Atlantis Betrayed: Destroy the Automatons attacking the West Atlanteans
NA 11. Atlantis Betrayed: Garrison Kastor, Amanra, and Ajax in Krios' Sky Passage
NA 11. Atlantis Betrayed: Relic 1: Eastern Fountain at Start
NA 11. Atlantis Betrayed: Relic 2: Western Harbor
NA 11. Atlantis Betrayed: Relic 3: Shrine Island at East of Western Harbor
NA 11. Atlantis Betrayed: Relic 4: Northeast Entrance to Center
NA 11. Atlantis Betrayed: Relic 5: West Fountain Near Sky Passage
NA 11. Atlantis Betrayed: Relic 6: In Enemy Base
NA 11. Atlantis Betrayed: Victory
NA 12. War of the Titans: Completion
NA 12. War of the Titans: Invoke Seed of Gaia on all four Pools
NA 12. War of the Titans: Protect a Summoning Tree until Gaia appears
NA 12. War of the Titans: Relic 1: East of Gaia
NA 12. War of the Titans: Relic 2: Stone Pillars Northeast From Start
NA 12. War of the Titans: Relic 3: Stone Pillars Far Northeast From Start
NA 12. War of the Titans: Relic 4: North of East Fountain
NA 12. War of the Titans: Relic 5: Southwest of North Fountain
NA 12. War of the Titans: Relic 6: North Fountain #1
NA 12. War of the Titans: Relic 7: North Fountain #2
NA 12. War of the Titans: Relic 8: North Fountain #3
NA 12. War of the Titans: Relic 9: North Fountain #4
NA 12. War of the Titans: Use Gaia to defeat Kronos
NA 12. War of the Titans: Victory
NA 2. Atlantis Reborn: Advance to the Classical Age
NA 2. Atlantis Reborn: Completion
NA 2. Atlantis Reborn: Destroy the four Military Academies beyond the pass.
NA 2. Atlantis Reborn: Destroy the Greek Town Center
NA 2. Atlantis Reborn: Relic 1: Starting Oranos Temple
NA 2. Atlantis Reborn: Relic 2: Western Beach
NA 2. Atlantis Reborn: Relic 3: Central Lake Southeast Temple
NA 2. Atlantis Reborn: Relic 4: Central Lake Southwest Temple
NA 2. Atlantis Reborn: Relic 5: Central Forest
NA 2. Atlantis Reborn: Relic 6: Southwest Beach #1
NA 2. Atlantis Reborn: Relic 7: Southwest Beach #2
NA 2. Atlantis Reborn: Relic 8: Burning West Forest
NA 2. Atlantis Reborn: Relic 9: Far South Island
NA 2. Atlantis Reborn: Repair all remaining Temples.
NA 2. Atlantis Reborn: Repair the Temples to Kronos and Oranos
NA 2. Atlantis Reborn: Victory
NA 3. Greetings From Greece: Capture the Greek fishing village.
NA 3. Greetings From Greece: Claim Plenty Vaults to gain resources.
NA 3. Greetings From Greece: Completion
NA 3. Greetings From Greece: Destroy Statues of Melagius for various rewards.
NA 3. Greetings From Greece: Kill General Melagius
NA 3. Greetings From Greece: Relic 1: In Center of 3 Scyllas
NA 3. Greetings From Greece: Relic 2: Center Plenty Vault
NA 3. Greetings From Greece: Relic 3: Northwest Cave #1
NA 3. Greetings From Greece: Relic 4: Northwest Cave #2
NA 3. Greetings From Greece: Victory
NA 4. Odin's Tower: Completion
NA 4. Odin's Tower: Deconstruct Odin's Wonder
NA 4. Odin's Tower: Move Kastor close to Odin's Tower
NA 4. Odin's Tower: Relic 1: West Hill from Start
NA 4. Odin's Tower: Relic 2: Center Statue of Red's Base
NA 4. Odin's Tower: Relic 3: Stone Pillars North of Red's Base
NA 4. Odin's Tower: Relic 4: Northern Statue of Purple's Base
NA 4. Odin's Tower: Relic 5: Southern Statue of Purple's Base
NA 4. Odin's Tower: Relic 6: Cliff Between Purple and Pink
NA 4. Odin's Tower: Relic 7: Statue at Center of Pink's Base
NA 4. Odin's Tower: Replace all Norse Temples with Your Temples
NA 4. Odin's Tower: Victory
NA 5. The Ancient Relics: Completion
NA 5. The Ancient Relics: Garrison all four Relics into the Temple
NA 5. The Ancient Relics: Protect Kronos Temple
NA 5. The Ancient Relics: Relic 1: Orange's Base
NA 5. The Ancient Relics: Relic 2: Pink's Base
NA 5. The Ancient Relics: Relic 3: Yellow's Base
NA 5. The Ancient Relics: Relic 4: Red's Base
NA 5. The Ancient Relics: Victory
NA 6. Mount Olympus: Bring Kastor to the peak of Olympus
NA 6. Mount Olympus: Bring soldiers to the northern Temple
NA 6. Mount Olympus: Completion
NA 6. Mount Olympus: Destroy Shrines of Olympus for different rewards.
NA 6. Mount Olympus: Protect the Underworld Passage
NA 6. Mount Olympus: Reach the flagged area to the east
NA 6. Mount Olympus: Victory
NA 7. Betrayal at Sikyos: Completion
NA 7. Betrayal at Sikyos: Relic 1: West of Start
NA 7. Betrayal at Sikyos: Relic 2: East of Start
NA 7. Betrayal at Sikyos: Send three Rocs to Kastor's Town Center
NA 7. Betrayal at Sikyos: Survive the Titan's onslaught
NA 7. Betrayal at Sikyos: Victory
NA 8. Cerberus: Completion
NA 8. Cerberus: Destroy Cerberus
NA 8. Cerberus: Find stray Camel caravans.
NA 8. Cerberus: Protect the Son of Osiris while he recharges the Guardian
NA 8. Cerberus: Relic 1: West of Starting Lake #1
NA 8. Cerberus: Relic 2: West of Starting Lake #2
NA 8. Cerberus: Relic 3: Cliff by Southern Temple
NA 8. Cerberus: Relic 4: Cliff East of Guardian
NA 8. Cerberus: Relic 5: Statue South of Guardian
NA 8. Cerberus: Relic 6: Stone Pillars Far Southeast
NA 8. Cerberus: Relic 7: Statue at Western River
NA 8. Cerberus: Victory
NA 9. Rampage: Completion
NA 9. Rampage: Construct a Town Center
NA 9. Rampage: Kill Ymir
NA 9. Rampage: Protect Folstag's Temples to receive Frost Giants.
NA 9. Rampage: Relic 1: East Corner Forest
NA 9. Rampage: Relic 2: Stone Pillars South Corner of Map
NA 9. Rampage: Victory
POTG 1. Shennong's Chosen: Completion
POTG 1. Shennong's Chosen: Find the imprisoned hero
POTG 1. Shennong's Chosen: Kill the Taoties
POTG 1. Shennong's Chosen: Rescue the army
POTG 1. Shennong's Chosen: Save allied soldiers
POTG 1. Shennong's Chosen: Use the Pioneer's lantern to discover what is behind the wall
POTG 1. Shennong's Chosen: Victory
POTG 2. Houyi's Pride: Build up and defeat Huang Zhaowu's Army
POTG 2. Houyi's Pride: Completion
POTG 2. Houyi's Pride: Save the village
POTG 2. Houyi's Pride: Victory
POTG 3. Stronger Together: Completion
POTG 3. Stronger Together: Victory
POTG 4. The God Trap: Completion
POTG 4. The God Trap: Victory
POTG 5. Overcoming Fixations: Completion
POTG 5. Overcoming Fixations: Victory
POTG 6. Reality's Collapse: Completion
POTG 6. Reality's Collapse: Victory
POTG 7. Shattered Underworlds: Completion
POTG 7. Shattered Underworlds: Victory
POTG 8. Divine Intervention: Completion
POTG 8. Divine Intervention: Victory
POTG 9. Duel of the Deathless: Completion
POTG 9. Duel of the Deathless: Victory
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