Black Ops 3 - Zombies

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
General Options

Number of Starting Maps

Number of maps to start unlocked, the rest will require AP items to access
This is a range option.

Accepted values:
Normal range: 0 - 15
0
25
0
0
0
0
0

Randomize Shield Parts

Shuffles your shield parts into the item pool
0
25
0

Map specific perk machines

Enables map specific perk machine items
25
0
0

Max Round Location

Maximum of rounds per map to be included as an AP location / check.
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0
0

Round Location Frequency

Frequency of rounds to award an AP location / check for. e.g. Setting this to 3 and Max Round Location to 15 means you'll get a check on rounds 3, 6, 9, 12 and 15
This is a range option.

Accepted values:
Normal range: 1 - 10
0
25
0
0
0
0
0

Kill Checks

Add kill counts per map as checks
0
25
0

Headshot Checks

Add headshot counts per map as checks
25
0
0

Easter Egg Checks

Include Easter Egg steps as AP locations / checks when Easter Egg Hunt is not the goal condition
25
0
0

Music Easter Egg Checks (Streamer Warning)

Include music easter eggs as AP locations / checks
0
25
0

Quick Revive on Start

Start with Quick Revive on all maps.
25
0
0
Weapons

Super EE Reward

Enables the Super EE reward (Starting RK5)
25
0
0

Mystery Box - Special Items

Shuffles special Mystery Box item unlocks (Wonder weapons, special equipment, specialist weapons) into the item pool
0
25
0

Mystery Box - Regular Items

Shuffles regular Mystery Box item unlocks into the item pool
0
25
0

Mystery Box - Expanded Selection

Shuffles most non-Mystery Box weapons into the Mystery Box as well
25
0
0

Starting Weapon Unlocks - Weak

Number of strength 1 weapons to start with on each map (wallbuys + box)
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Starting Weapon Unlocks - Decent

Number of strength 2 weapons to start with on each map (wallbuys + box)
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Starting Weapon Unlocks - Strong

Number of strength 3 weapons to start with on each map (wallbuys + box)
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Starting Weapon Unlocks - Very Strong

Number of strength 4 weapons to start with on each map (wallbuys + box)
This is a range option.

Accepted values:
Normal range: 0 - 5
25
0
0
0
0
0

Starting Weapon Unlocks - Wonder Weapons / Special Equipment

Number of strength 5 weapons to start with on each map (wallbuys + box)
This is a range option.

Accepted values:
Normal range: 0 - 5
25
0
0
0
0
0

Attachments - Randomized

Whether to randomize attachments per weapon per seed
0
25
0

Attachments - Large Sight Weighting

Probability of a large sight (Recon, Infra-Red etc) being chosen instead of a small sight (Iron sights, reflex etc)
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Camo - Base Weapon Randomized

Randomizes Camo on non-pap'd weapons
0
25
0

Camo - Base Weapon Can Have Upgraded Camo

Allows non-pap'd weapons to roll a pap camo
25
0
0

Camo - Upgraded Weapon Randomized

Randomizes Camo on pap'd weapons
0
25
0

Camo - Upgraded Weapon Can Have Base Camo

Allows pap'd weapons to roll a non-pap camo
25
0
0

Camo - Base Weapon will match Upgraded Weapon

Camo will stay the same after a weapon is pap'd
25
0
0

Scope Reticle - Base Weapon Randomized

Randomizes Camo on non-pap'd weapons
25
0
0

Scope Reticle - Upgraded Weapon Randomized

Randomizes Camo on pap'd weapons
0
25
0

Scope Reticle - Base Weapon will match Upgraded Weapon

Reticle will stay the same after a weapon is pap'd
25
0
0
Goal Conditions

Victory Condition

Condition to finish the see. Easter Egg Hunt: Complete the Main Easter Egg on enabled maps Weapon Quest: Complete all weapon quests on enabled maps Victory Round: Reach a selected round on enabled maps
25
0
0
0

Easter Egg Hunt - Specific Required Maps

Randomize which Easter Eggs are required. If disabled, you may complete any number of enabled maps to meet your Easter Egg Goal Count
25
0
0

Easter Egg Hunt - Goal Count

Number of Main Easter Eggs needed to complete the seed when running Easter Egg Hunt. This will not exceed the number of selected maps
This is a range option.

Accepted values:
Normal range: 1 - 6
0
25
0
0
0
0
0

Goal Round - Round Number

Round to award Goal Round to award victory on when running the Victory Round goal condition
This is a range option.

Accepted values:
Normal range: 2 - 100
0
25
0
0
0
0
0

Goal Round - Number of maps to goal

Number of maps to meet the goal round to satisfy the win condition. This will not exceed the number of selected maps.
This is a range option.

Accepted values:
Normal range: 1 - 7
0
25
0
0
0
0
Progressive Settings

Perk Limit Default Modifier

Modifier for initial perk limit, e.g If a map has a perk limit of 4, then -1 modifier will make it 3
This is a range option.

Accepted values:
Normal range: -3 - 4
0
25
0
0
0
0
0

Progressive Perk Limit Increase

How many increases to the perk limit to add to the item pool
This is a range option.

Accepted values:
Normal range: 0 - 6
0
25
0
0
0
0
0

progressive_starting_points

How many extra starting points to add into the pool. This will be rounded to 500
This is a range option.

Accepted values:
Normal range: 0 - 10000
0
25
0
0
0
0
0
Map Settings

"Shadows of Evil" map enabled

Enables Map: "Shadows of Evil"
0
25
0

"The Giant" map enabled

Enables Map: "The Giant".
25
0
0

"Der Eisendrache" map enabled

Enables Map: "Der Eisendrache".
25
0
0

"Zetsubou No Shima" map enabled

Enables Map: "Zetsubou No Shima".
25
0
0

"Gorod Krovi" map enabled

Enabled Map: "Gorod Krovi"
25
0
0

"Revelations" map enabled

Enabled Map: "Revelations"
25
0
0

(Chronicles) "Nacht der Untoten" map enabled

Enabled Map: "Nacht der Untoten"
25
0
0

(Chronicles) "Kino der Toten" map enabled

Enabled Map: "Kino der Toten"
25
0
0

(Chronicles) "Moon" map enabled

Enabled Map: "Moon"
25
0
0

(Chronicles) "Origins" map enabled

Enabled Map: "Origins"
25
0
0

Start Hint Maps

Start hints the maps you have in the pool.
0
25
0

(Shadows of Evil) Enable Unlock the Margwa's Head Check

Adds check for margwa head unlock
0
25
0

(Shadows of Evil) Enable Tripmine Upgrade Check

Adds Doughnuts / Cream Cakes upgrade check for tripmines
0
25
0

(Der Eisendrache) Number of Elemental Bow Quests with Checks

Number of random Elemental Bow quests to include in checks or Weapon Quest goal conditions
This is a range option.

Accepted values:
Normal range: 0 - 4
0
25
0
0
0
0
0

(Der Eisendrache) Elemental Bow - Storm

Allow the Storm bow to be one of your random Elemental Bow quest checks
0
25
0

(Der Eisendrache) Elemental Bow - Wolf

Allow the Wolf bow to be one of your random Elemental Bow quest checks
0
25
0

(Der Eisendrache) Elemental Bow - Fire

Allow the Fire bow to be one of your random Elemental Bow quest checks
25
0
0

(Der Eisendrache) Elemental Bow - Void

Allow the Void bow to be one of your random Elemental Bow quest checks
25
0
0

(Gorod Krovi) Enable Challenge Checks

Adds the 3 challenges as checks
0
25
0

(Gorod Krovi) Add Upgrade Monkey Bombs Check

Adds monkey bomb upgrade check
0
25
0

(Gorod Krovi) Enable Helmet Checks

Add Valkyrie and Mangler helm as checks
0
25
0

(Revelations) Enable Challenge Checks

Adds the 3 challenges as checks
0
25
0

(Revelations) Number of Masks with Checks

Number of random Revelations Mask quests to include in checks
This is a range option.

Accepted values:
Normal range: 0 - 7
0
25
0
0
0
0
0

(Revelations) Mask - Dire Wolf

Enable Dire Wolf mask check for Revelations Mask checks
0
25
0

(Revelations) Mask - Helmet of Siegfried

Enable Helmet of Siegfried mask check for Revelations Mask checks
0
25
0

(Revelations) Mask - Helmet of the King

Enable Helmet of the King mask check for Revelations Mask checks
0
25
0

(Revelations) Mask - Margwa Head

Enable Margwa's mask check for Revelations Mask checks
0
25
0

(Revelations) Mask - Fury Head

Enable Fury's Head mask check for Revelations Mask checks
25
0
0

(Revelations) Mask - Keeper Skull

Enable Keeper Skull mask check for Revelations Mask checks
0
25
0

(Revelations) Mask - Apothicon God

Enable Apothicon God Mask check for Revelations Mask checks
25
0
0

(Origins) Staff Upgrade Checks

Enables Staff Upgrade checks when using Goal Round victory condition
0
25
0
Workshop Map Settings

(Unstable) "Wanted" map enabled

Enabled Map: "Wanted"
25
0
0
Shop Settings

Shop - Perk Tokens (UNUSED)

One time use per map (unless save data is cleared), these can be spent to get any perk including those not unlocked yet
This is a range option.

Accepted values:
Normal range: 0 - 10
25
0
0
0
0
0

Shop - Mega Gobblegum Tokens

One time use per map (unless save data is cleared), these can be spent to get a random mega gobblegum
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0
0

Shop - Rare Mega Gobblegum Tokens

One time use per map (unless save data is cleared), these can be spent to get a random rare mega gobblegum
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0
0

Shop - Legendary Mega Gobblegum Tokens

One time use per map (unless save data is cleared), these can be spent to get a random legandary mega gobblegum
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0
0

Shop - Starting Checkpoint Tokens

Added to starting inventory. One time use per map (unless save data is cleared), these can be spent to immediately make a checkpoint.
This is a range option.

Accepted values:
Normal range: 0 - 3
25
0
0
0
0
0

Shop - Additional Checkpoint Tokens

Shuffled into the item pool. One time use per map (unless save data is cleared), these can be spent to immediately make a checkpoint.
This is a range option.

Accepted values:
Normal range: 0 - 3
0
25
0
0
0
0
0
RNG Adjustments

Moon - Better Digger RNG

Make sure the Tunnel 6 digger turns up by roughly round 16 if it hasn't happened earlier
0
25
0

Moon - Better Mystery Box RNG

Add Revelations style Mystery Box weighting to Wave Gun, Gersh Devices and QEDs on Moon
0
25
0
Difficulty Adjustments

Gorod Krovi - Instant Egg Cooldown

Instantly cool down the egg instead of waiting 2 rounds to retrieve it each time
0
25
0

Gorod Krovi - Starting Dragon Wings

Start the game with the Dragon Wings unlocked in the Department Store
25
0
0

Easter Egg Checkpoints

Number of checkpoints along the easter egg quest, for completing various steps.
This is a range option.

Accepted values:
Normal range: 0 - 3
25
0
0
0
0
0

Round Checkpoints

Makes a checkpoint every X round, if above 0
This is a range option.

Accepted values:
Normal range: 0 - 15
25
0
0
0
0
0
Deathlink

Deathlink Enabled

Deathlink Enabled. This can be disabled during the AP, but not during it.
25
0
0

Deathlink Sender Mode

Action which will send a deathlink
25
0
0
0

Deathlink Receiver Mode

Consequence of being sent a deathlink
25
0
0
0
0
Filler

Gift Weight

Weighting of gifts to replace filler with
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight

Weighting of traps to replace filler with
This is a range option.

Accepted values:
Normal range: 0 - 100
25
0
0
0
0
0
WIP

Special Rounds Enabled

Enables Special Rounds (Dogs, Monkeys, ect.).
0
25
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.