Cassette Beasts

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Goal

Determines what your goal(s) are required to beat the game. If none are selected, the goal becomes Escape. Escape - Complete Land of Confusion Captain - Beat Ianthe and become a ranger captain

Final Battle Friend Count

How many companions the game expects you to have unlock and reached friendship level 1 with in order to fight the final battle You will be able to fight the battle with fewer companions, but it will be outside of logic
This is a range option.

Accepted values:
Normal range: 1 - 6
0
25
0
0
0
0
0

Exclude Postgame

Force postgame locations to be filler
0
25
0

Experience Multiplier

Multiplies the amount of experience gain by a percentage 100 = default 50 = half 200 = double etc.
This is a range option.

Accepted values:
Normal range: 0 - 1000
0
25
0
0
0
0
0

Friendship Multiplier

Multiplies the amount of friendship gain by a percentage 100 = default 50 = half 200 = double etc.
This is a range option.

Accepted values:
Normal range: 0 - 1000
0
25
0
0
0
0
0

Battle Loot Multiplier

Multiplies the amount of battle loot gain by a percentage 100 = default 50 = half 200 = double etc.
This is a range option.

Accepted values:
Normal range: 0 - 1000
0
25
0
0
0
0
0

Bootleg Multiplier

Multiplies the odds that an overworld monster will be a bootleg. 1000 = 100% Bootleg chance 10 = 1%
This is a range option.

Accepted values:
Normal range: 1 - 1000
25
0
0
0
0
0

Traps

Adds trap items to the item pool before filler items None - No traps Few - About 5% of unfilled items become traps Some - About 20% of unfilled items become traps Many - About half of unfilled items become with traps
25
0
0
0
0

Tapesanity

Adds recording tapes as locations and blank tapes to the item pool None - No tapes are locations Specific - Each tape has its own location Percentage - Getting a total number of unique tapes up to a certain percentage are locations
25
0
0
0

Tapesanity Percentage

The percentage of tapes that must be recorded to obtain all items
This is a range option.

Accepted values:
Normal range: 20 - 100
0
25
0
0
0
0
0

Tapesanity Percentage Item Count

The number of Tapesanity locations for percentage If the number of tapes to record is less then the number of locations, then the item count will be reduced so that one tapes give one item
This is a range option.

Accepted values:
Normal range: 1 - 128
0
25
0
0
0
0
0

Add Bootleg Tapes

Adds custom tapes that always record and turn the recorded monster into a specific bootleg. At least one of each will be added to the item pool.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.