Dark Cloud 1

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Boss Goal

Select Dungeon from 2-6 to be the goal.
This is a range option.

Accepted values:
Normal range: 2 - 6
0
25
0
0
0
0

All Bosses

Requires defeating every boss up to the goal boss in order to finish the game.
25
0
0

Required Memory Count

How many complete pieces of Seda's memory are required for access to the Dark Genie. No effect if boss goal is less than 6.
This is a range option.

Accepted values:
Normal range: 4 - 12
0
25
0
0
0
0

Open Dungeon

Open all dungeon floors as they become logically available.
0
25
0

Progressive Char Recruitment

Makes all character recruitment buildings one progressive item. Useful for long/large multiworlds. All Player House pieces will be received, followed by Cacao's House starting at item 8, etc.
0
25
0

Extra Char Building Pieces

Adds an extra of each character recruitment building to the item pool as well as an extra Matataki River in place of a number of Well parts. What building parts are reflected by the progressive_chars option. Adds a little extra progression speed to larger multiworlds.
25
0
0

Better Starting Weapons

Give each character a Tier 1 weapon in addition to their unbreakable starter.
0
25
0

Chest Sanity

Add miracle chests to the item pool.
25
0
0

Shop Sanity

Add 2 items to each shop (excluding Rando). Gaffer will have 2 items temporarily replaced if the full shop is unlocked.
25
0
0

Fish Sanity

Catching each fish once is a location. Adds carrots to Wise Owl Shop inventory for Umadakara. some_fish is Norune/Matataki/Muska Lacka fish most_fish adds ocean fish all_fish includes the Garayan fish as well. Mardan Garayans require Queens (boss goal 3+) to purchase poisonous apples and Baron Garayan Muska Lacka (boss goal 4+) for potato cakes.
25
0
0
0
0

Floor Sanity

Makes full clearing a floor count as a location. This requires killing all 15 current enemies without leaving or going to a back floor. 'all_floors' includes character limited floors.
25
0
0
0

Gem Set

Adds a set of gems to the item pool. *May require non-atla locations to be enabled to guarantee a full set.*
25
0
0

ABS Multiplier

Adjust the ABS gained from enemies.
0
0
0
25
0
0
0

Attachment Multiplier

Adjust the value of attachments. Does not affect attack/speed/magic/endurance received normally in game.
0
25
0
0

Attachment Multiplier Config

Enable attachment multiplier for all attachments, only those from MW, or no attachments.
0
0
25
0

Auto Build Buildings

Automatically places building pieces as received. Hundo places buildings for 100% town completion. Any percent places only buildings with chests clustered similar to how speed runs place them. Muska only auto builds only Muska Lacka for 100%, robot only the sun giant and muska/robot builds both.
0
0
25
0
0
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Toan's Default Name

Default name for Toan. 1-10 characters. Valid Characters: A-Z, a-z, 0-9, '="!?#&+-*/%~()@|<>[]{}:,.$, space Anything outside that range will fail generation. NOTE: Must connect before hitting Start Game for Toan's name to be affected.
This option allows custom values only. Please enter your desired values below.
25

Xiao's Default Name

Default name for Xiao. 1-10 characters. Valid Characters: A-Z, a-z, 0-9, '="!?#&+-*/%~()@|<>[]{}:,.$, space Cannot start with a space. Anything outside that range will fail generation.
This option allows custom values only. Please enter your desired values below.
25

Goro's Default Name

Default name for Goro. 1-10 characters. Valid Characters: A-Z, a-z, 0-9, '="!?#&+-*/%~()@|<>[]{}:,.$, space Cannot start with a space. Anything outside that range will fail generation.
This option allows custom values only. Please enter your desired values below.
25

Ruby's Default Name

Default name for Ruby. 1-10 characters. Valid Characters: A-Z, a-z, 0-9, '="!?#&+-*/%~()@|<>[]{}:,.$, space Cannot start with a space. Anything outside that range will fail generation.
This option allows custom values only. Please enter your desired values below.
25

Ungaga's Default Name

Default name for Ungaga. 1-10 characters. Valid Characters: A-Z, a-z, 0-9, '="!?#&+-*/%~()@|<>[]{}:,.$, space Cannot start with a space. Anything outside that range will fail generation.
This option allows custom values only. Please enter your desired values below.
25

Osmond's Default Name

Default name for Osmond. 1-10 characters. Valid Characters: A-Z, a-z, 0-9, '="!?#&+-*/%~()@|<>[]{}:,.$, space Cannot start with a space. Anything outside that range will fail generation.
This option allows custom values only. Please enter your desired values below.
25
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.