Drehmal

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Goal Options

Goal Condition

Your Goal Condition for your game ender_dragon - Goal when the Ender Dragon (Tethlaen) is defeated closure - Goal when entering the Drehmal credits room tower_hunt - Goal when Terminus Tower completion reaches a certain percentage
25
0
0
0

Tower Percentage Needed

The Percentage of Towers that need to be collected to Goal for Tower Hunt. (Only Takes Effect when going for the Tower Hunt Goal)
This is a range option.

Accepted values:
Normal range: 10 - 100
0
25
0
0
0
0
Item Pools

Excluded Locations

Determines Blacklisted advancements in the Randomizer Options: "Normal" - Disables regular advancements "Hard" - Disables advancements that are hard or tedious "Exploration" - Disables advancements that are given for discovering a location "Unreasonable" - Disables advancements that are EXTREMELY hard or tedious

Ability Shuffle

Determines which abilities and recipes/interactions will be added as items in the item pool If an ability is not present in the list they will be treated as unlocked from the start Valid options: "Chests", "Jump", "Sprint", "Swim", "Spawn_Point", "Wither_Summoning", "Trading", "Bartering", "Brewing", "Enchanting", "Smithing", "Misc_Stations", "Bucket", "Igniter", "Minecarts", "Brush", "Spyglass", "Shears", "Ender_Eye", "Fishing", "Bottles", "Compacting", "Shield", "Bundles", "TNT", "Tools", "Weapons", "Archery", "Armor", "Smelting", "Dyes"

Randomize Mythicals

Adds Drehmal's Mythical weapons to the item and location pool.
0
25
0

Randomize Legendaries

Adds Drehmal's Legendary items to the item and location pool.
0
25
0

Randomize Terminus Towers

Adds Drehmal's fast travel Terminus towers to the item and location pool. If option region_locks is selected, you will not be able to enter a region until you have obtained its corresponding Terminus tower. (Capital Valley tower will always be unlocked to prevent softlocks.)
0
0
25
0

Randomize Quest Items

Adds miscellaneous quest items from Drehmal to the item and location pool. Fervor Stones, Frenzy Fragments, Left and Right Blade Fragments, Nihilist's Notes, Yavhlix Overrides, Foundry Levers
0
25
0

Randomize Relics

Adds all four stages of each of the 11 relics to the item and location pool.
25
0
0

Automatic Scouting

Automatically sends hints for tedious locations, including devotion relics, items locked behind clearing the Foundry, and boss rewards
0
25
0
Traps Options

Trap Fill Percentage

Replace a percentage of junk items in the item pool with random traps
This is a range option.

Accepted values:
Normal range: 0 - 100
25
0
0
0
0
0

Reverse Controls Trap Weight

Likelihood of a receiving a trap which causes WASD, Shift, Jump, Break, and Place to Swap for a short duration
0
0
25
0
0

Inverted Mouse Trap Weight

Likelihood of a receiving a trap which causes the Mouse to Invert for a short duration
0
0
25
0
0

Ice Trap Weight

Likelihood of a receiving a trap which causes all blocks to become slippery for a short duration
0
0
25
0
0

Random Status Effect Trap Weight

Likelihood of a receiving a trap which applies a random Negative Status Effect
0
0
25
0
0

Stun Trap Weight

Likelihood of a receiving a trap that temporarily stops movement of the player
0
0
25
0
0

TNT Trap Weight

Likelihood of a receiving a trap that spawns a block of lit TNT on the player's position
0
0
25
0
0

Teleport Trap Weight

Likelihood of a receiving a trap that repeatedly teleports the player similar to Chorus Fruit
0
0
25
0
0

Bee Trap Weight

Likelihood of a receiving a trap that Spawns 6 angry bees near the player
0
0
25
0
0

Literature Trap Weight

Likelihood of a receiving a trap that Opens Literature Pop-Ups
0
0
25
0
0
World Link Options

DeathLink

Enable DeathLink
25
0
0

TrapLink

Enable TrapLink
25
0
0
Other Options

Starting Location

None
0
0
0
0
25
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

music_randomizer

Enable Music Randomizer
0
25
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.