Fez

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Goal and Logic

Goal

Defines the goal to accomplish in order to complete the randomizer. How many cubes are required to beat the randomizer. You must reach the end of the game with at least this many cubes collected.
This is a range option.

Accepted values:
Normal range: 32 - 64
25
0
0
0
0
0

Cube Bits Replacement

Replaces a certain number of golden cubes with an equivalent number of bits. 1 Golden Cube = 8 Cube Bits NOTE: Near the upper limit of this option, items (filler, then progression) will be automatically placed in the starting inventory to account for fewer locations than items.
This is a range option.

Accepted values:
Normal range: 0 - 16
25
0
0
0
0
0

Extra Golden Cubes

Adds extra golden cubes to allow for easier goal completion. Will only place up to the number of available locations.
This is a range option.

Accepted values:
Normal range: 0 - 32
25
0
0
0
0
0

Shuffle Clock Antis

Whether to add the anti-cubes from the clock tower to the location pool ('true' means you'll likely need to change system time or wait upto a month).
25
0
0

Randomize Abilities

Whether to randomize the ability to carry objects and the ability to turn objects. NOTE: The ability to turn objects also applies to certain interactions not involving grabbable handles (i.e., the skulls in Cemetary and the bookshelf door in Library).
25
0
0

Knowledge Logic

Whether to have knowledge sources required for logic (e.g. Counting Cube needed before Bell Tower Anti-Cube)
25
0
0
Filler Items

Trap Percentage

Replaces filler items with traps, at the specified rate.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weights

Specify the weights determining how many of each trap item will be in your itempool. If you don't want a specific type of trap, you can set the weight for it to 0.
Misc

Scramble Tetrominos Inputs

Whether to randomly scramble the inputs for the Tetromino codes ('true' means for example that the ▀█▄ tetromino will require you to jump instead of LT).
25
0
0

Disable Visual Pain

Disables effects that are make eyes not happy like (quantum room and lightning) NOTE: For the lightning levels, the invisible triles remain invisible due to a bug that crashes the game if rendering them. Hopefully this will be fixed for a future release.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.