Gato Roboto
Where is the options page?
Visit the options page for this game to generate a YAML file.
What does randomization do to this game?
Currently the randomizer supports item and event randomization. There are also options to include skips and/or sequence breaks, such as Rocket Jumping, to vary the logic.
The default goal is to Defeat Gary, which is identical to the vanilla experience. No other goals exist currently, but future plans include All Cartridges and 100% as alternative and longer gameplay experiences.
What items and locations get randomized?
By default, all of the following are randomized:
- Healthkits
- Cartridges
- Upgrade Modules
- Progressive Events (Aqueducts' Treadmills, Heater Core's Hotboys and Heater Tubes, Ventilation's Buttons)
- Rebba's Shop
A future update will enable options to disable shuffling of these individual item groups.
Visit the options page for a comprehensive list of items and locations and what changes you can make to the game.
What other changes are made to the game?
A few quality of life improvements have been made to the base game:
- A single save slot exists to contain the AP save, to avoid save file issues.
- Starting a new game now places Kiki directly in the mech room, allowing the player immediate access to the mech suit.
- Tutorial dialogs (intro, swimming, mech, etc.) have been removed.
- Warps have been added to the pause menu, allowing players to warp to any area they've previously been to.
- All collectible item sprites have been replaced with the AP icon.
- WARNING: USE WITH CAUTION. Press F12 to enable/disable the debug menu in the pause menu rotation. Keys 1-9 can also be used to increment the debug menu options.