Hero Core

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Goal Options

Difficulty

What game difficulty your world will be played on.
25
0
0
0

Goal Computers

How many computers are required for you to enter the Final Boss room and complete the game.
This is a range option.

Accepted values:
Normal range: 0 - 10
25
0
0
0
0
0
Shuffle Options

powerups

If enabled, the Powerups obtained from defeating bosses will contain random items, and the Blade, Suit, Blaster, and Pattern Scanner Power Ups can appear anywhere in the multiworld. Otherwise, they will be locked behind bosses at their vanilla locations. If your chosen difficulty is Annihilation, this option does nothing.
0
25
0

Shuffle Level Ups

If enabled, the Levelups obtained from defeating bosses will contain random items, and your Levelups can appear anywhere in the multiworld. Otherwise they will be locked to their vanilla locations. If your chosen difficulty is Annihilation, this option does nothing.
25
0
0

Shuffle Computers

If enabled, Computers will contain random items, and your Computer items can appear anywhere in the multiworld. Otherwise, the computers will be locked to their vanilla locations.
0
25
0

generators

If enabled, destroying a generator will send a random item, and items that remove barriers around a generator can appear anywhere in the multiworld.
0
25
0

Shuffle Saves

If enabled, each Save Point in the game will contain a random item, and items containing a warp to each Save Point can appear anywhere in the multiworld. You can still warp to Save Points that you reach, even if you don't have the respective item. You may also additionally choose to remove the Pattern Scanner from your world.
25
0
0
0

Shuffle Doors

If enabled, defeating all enemies in a room containing a locked door will send a random item, and items that open doors in a given room can appear anywhere in the multiworld.
25
0
0
Miscellaneous

Miscellaneous Locations

If enabled, a variety of miscellaneous locations will contain random items. This includes the Ship Scan and the Shapeshift Computer in all difficulties, Zero, the Expel Computer, and the Speedrun Times Computer in Normal and Hard, a hidden Flower in Hard, and a Gravestone in Annihilation
25
0
0

Expel Skips

Whether or not the logic should expect the player to use Expel to kill otherwise out-of-reach enemies. In Normal and Hard, this will allow you to enter a few areas without the Suit upgrades. In Annihilation, this option does nothing.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.