Hunie Cam Studio

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

enabled girls

girls enabled to be accessed

shop items

number of archipelago items in the shop Note if there is not enough locations for items it will add shop locations to satisfy the locations needed
This is a range option.

Accepted values:
Normal range: 0 - 200
25
0
0
0
0
0

filler item

how the filler item is handled by making them all either: 1:nothing items, 2:random non progression items
This is a range option.

Accepted values:
Normal range: 1 - 2
0
25
0
0
0
0

starting slots

start the game wth X girl slots open
This is a range option.

Accepted values:
Normal range: 1 - 8
0
25
0
0
0
0
0

starting item slots

start the game wth X girl item slots open
This is a range option.

Accepted values:
Normal range: 0 - 3
0
25
0
0
0
0
0

clean start

makes the starting girl not smoke or drink
0
25
0

filler game

limits the amount of locations that can have a progression item in them none: no limit on what locations can have useful/progression shop: excludes shop locations from having useful/progression items full: no location in this slot will have useful/progression items in it(NOTE may cause generation to fail depending on other game slots)
25
0
0
0

force goal

true will set the goal to be getting trophy's false will set the goal to max out every girls style/talent
0
25
0

min trophy

sets the minimum trophy that will complete goal
25
0
0
0
0
0

force goal

forces the goal to be achieved in 21 ingame days from starting a new save (NOTE: this still means you need to wait till the trophy check on the 22 day)
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.