Mario Super Sluggers

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Goal Condition

Choose what you need to do to win. Defeat Bowser Monsters: Unlock a full team and the day-night cycle, then defeat the Bowser Monsters in a game. Play Badge: Unlock and win all minigames (including Toy Field). Friend Badge: Recruit all characters. Star Badge: Have star status on every character, then defeat the Bowser Monsters in a game.
25
0
0
0
0

Goal Characters

How many characters you need to have unlocked in order to fight Bowser Jr. and Bowser.
This is a range option.

Accepted values:
Normal range: 9 - 58
0
25
0
0
0
0
0

Starting Captain

Choose which captain you want to start with.
0
0
0
0
0
25

Randomize Shops

Choose whether shop items are randomized. Logical access to at least one minigame is expected in order to shop. Full: All shop items are randomized. Key Items Only: Luigi's Flashlight and the Cruiser Pass are randomized, all other shop items are unchanged. None: All shop items are in their vanilla locations.
0
0
25
0

Randomize Stars

Adds a check for achieving star status with each character and randomizes the stars into the pool.
25
0
0

Randomize Error Items

Start the game with 3 random error items rather than the vanilla Shell, Banana, and Bob-omb.
25
0
0

Randomize Stats

Shuffles stats between different characters. Pitching, batting, fielding, and running stats are shuffled independently.
25
0
0

Randomize Puzzles

Randomizes the lever puzzle in Mario Stadium and the hedge maze in Peach Ice Garden.
25
0
0

Randomize Quiz

Choose which question set(s) to use for Blue Yoshi's quiz. Valid options are vanilla, sluggers, math, and meme.

Randomize Music

Shuffles music between different stadiums, overworld locations, and menus.
25
0
0

Randomize Text

Shuffles dialogue throughout the game. Relevant UI/tutorial dialogue is excluded.
25
0
0

Reduced Cutscenes

Marks certain one-time cutscenes as already watched to speed up gameplay.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Inventory from Pool

Start with the specified amount of these items and don't place them in the world. Example: "Bomb: 1" The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.