Paquerette Down The Bunburrows

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Home Captures Only

Intended for players familiar with deeper mechanics of Paquerette: Enabling this will mean only home-captures are sufficient to unlock an item.
25
0
0

Expert Routing

Enabling this feature may create routes that require advanced techniques or have complicating pathing.
25
0
0

Unlock Computer

Unlock the portable computer by default
0
25
0

Unlock Map

Unlock the map in the computer by default
0
25
0
Victory

Victory Condition

Determines your victory condition. For short games or new players, we recommend Credits. - **Credits**: Reach the Credits! Beginner-friendliest choice. - **Golden Bunny**: Find the Golden Bunny! - **Golden Fluffle**: Capture bunnies until you find all Golden Fluffles! - **Full Clear**: Capture all bunnies!
25
0
0
0
0

Golden Fluffles

**GOLDEN FLUFFLE RUNS ONLY** Determines how many Golden Fluffles will be scattered through your world!
This is a range option.

Accepted values:
Normal range: 1 - 20
0
25
0
0
0
0
0
Traps and DeathLink

DeathLink

Should deathlink be enabled?
25
0
0

Death Link Behavior

Deaths through Death Link will activate a trap. - **Surface**: Returns Paquerette to the surface! - **Elevator**: Elevator :)
25
0
0

Elevator Trap Odds

Odds of generating an Elevator trap instead of junk
This is a range option.

Accepted values:
Normal range: 0 - 99
25
0
0
0
0
0

Surface Trap Odds

Odds of generating a Return to Surface trap instead of junk
This is a range option.

Accepted values:
Normal range: 0 - 99
25
0
0
0
0
0

Elevator Trap Depth

How long of an Elevator Ride should you have?
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Elevator Trap Increment

Every time you ride, the ride gets longer!
This is a range option.

Accepted values:
Normal range: 0 - 20
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.