Severed Soul

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Route

Which route will you like to play?
25
0
0

Out of Bounds Coins

This toggles coins that are out of bounds. Do not turn this on unless you know where they are.
25
0
0

Hidden Secret Checks

Shows the hidden secret stuff. This is seperate from the Secret Ending. Do not recommend for new players.
25
0
0

Progression Per Level

SMB3 rules. You need to beat a level to get through the rest of the world.
25
0
0

Randomize Claw Machine Checks

Randomizes the Claw Machine, which can be found inside the options.
25
0
0

Pit Checks (W3L6)

Turns on the checks when falling down a pit in W3L6
25
0
0

Trap Amount

Death Traps :)
This is a range option.

Accepted values:
Normal range: 0 - 15
25
0
0
0
0
0

Pit Amount

Pit Traps :)
This is a range option.

Accepted values:
Normal range: 0 - 5
25
0
0
0
0
0

Enemy Hits

if you toggle this, you have to get hit by every single enemy.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Health Items

...would you like to heal or nah?
0
25
0

More Coins

toggling this activates the items '2 Coins' and '10 Coins'. don't worry, it will still cap out at 255
25
0
0

Secret Shop

secret shop? what are you talking about? I never saw something like that... weird timeline this is. (don't turn this on just yet, it's broken)
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.