Silver Daze

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Goals

Victory Condition

This selects the victory condition from the following: Entropy - Collect seven party members and beat Entropy. Omni - Reach Omni and defeat them using any strategy. Memory Emblem - Find and collect enough Memory Emblems. Chaos Emblem - Defeat bosses holding Chaos Emblems.
25
0
0
0
0

Memory Emblem Requirement

How many Memory Emblems are required to beat the game? (Only affected if your goal is Memory Emblems)
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Memory Emblem Pool

How many Memory Emblems are added to the item pool? (Only affected if your goal is Memory Emblems)
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Chaos Chip Requirement

How many Chaos Chips are required to beat the game? (Only affected if your goal is Chaos Chips) Chaos Chips will only spawn on bosses dictated by your settings.
This is a range option.

Accepted values:
Normal range: 1 - 15
0
25
0
0
0
0
0

Chaos Chip Pool

How many Chaos Chips are added to the item pool? (Only affected if your goal is Chaos Chips)
This is a range option.

Accepted values:
Normal range: 1 - 15
0
25
0
0
0
0
0

Hint Chaos Chips

Toggle on to hint the location of Chaos Chips at the beginning.
25
0
0
Gameplay

Omni Level Scaling

This toggles whether Omni scales the party's level down to 50 when fought.
0
25
0

Easy Logic

This creates an easier path for the player which prevents logic requiring the use of the multicolored doors found in other zones.
25
0
0

Disable Enemy Level Slider

This toggles whether the Enemy Levels slider in the options is available to be edited. WARNING: This could cause required grinding for some seeds.
25
0
0
Excluded Locations

Enable Starstuds

This toggles whether Starstuds are included in the multiworld.
0
25
0

Omni Drops

This toggles whether Omni drops are included in the multiworld. Note! Disabling this could prevent Omni from being beatable.
25
0
0

Enable Miniboss Drops

This toggles whether minibosses drops are included in the multiworld. NOTE: You may still need to defeat minibosses if they are blocking your path to progression
0
25
0

Enable Warden Drops

This toggles whether Wardens drops are included in the multiworld. NOTE: This only includes normal Wardens, Chaos Wardens are a different option
0
25
0

Chaos Warden Drops

This toggles whether Chaos Wardens drops are included in the multiworld. NOTE: This only includes Chaos Wardens, normal Wardens are a different option
0
25
0

Enable Shops

This toggles whether shops are included in the multiworld.
0
25
0

Enable ReCollections

This toggles whether ReCollections are included in the multiworld.
0
25
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.