Spyro the Dragon

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Goal

Choose the victory condition for this world. gnasty: Defeat Gnasty Gnorc loot: Reach the vortex at the end of Gnasty's Loot
25
0
0

Starting Homeworld

Choose which homeworld to start in. Options are: artisans peace_keepers magic_crafters beast_makers dream_weavers
25
0
0
0
0
0

Portal Shuffle

If enabled, where a portal leads to is shuffled.
25
0
0

Spyro Color

Choose a color to tint Spyro, in RGBA format. Also accepts "random" as an option, which will roll a random RGB value with full alpha Note that a value of FFFFFF00 will result in the vanilla colors.
This option allows custom values only. Please enter your desired values below.
25

Global Gem Threshold Percentage

A percentage multiplier for the every 500 gem total threshold locations. 50, for example, will mean that getting 50% of the gems in every accessible level will logically be expected at any given point. Accepts a range between 1 and 100.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0

Maximum Per-Area Gem Threshold

The maximum gem threshold locations to include for each level/hub. Corresponds to the maximum percentage of gems per area to create locations for. Useful for reducing amount of filler relative to useful items for this game.
0
0
0
0
25
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.