Burger Shop 2 Multiworld Setup Guide
Required Software
- Burger Shop 2 (Steam)
- Archipelago 0.6.7 or later
Currently, only Windows is supported.
Optional Software
- Universal Tracker — adds a Tracker tab to the client showing which levels are currently in logic based on your received items. Install by placing
tracker.apworldin thecustom_worlds/folder alongsideburger_shop_2.apworld.
Installation
1. Install the Archipelago world
Place burger_shop_2.apworld in the custom_worlds/ folder inside your Archipelago installation
directory and restart the Archipelago launcher if it is already open.
2. Install the game data package
Extract the provided zip file and copy the archipelago folder and the properties folder directly
into your Burger Shop 2 installation directory (the folder containing BurgerShop2.exe). To find
this folder, right-click Burger Shop 2 in your Steam library, select Properties, go to the
Installed Files tab, then click Browse. The result should look like:
Burger Shop 2/
├── archipelago/
│ └── levels/
│ ├── Game.xml.orig
│ ├── Breakfast_*.xml.orig
│ ├── Order_*.xml.orig
│ ├── Dinner_*.xml.orig
│ └── ... (remaining order files)
├── properties/
│ └── params_user.xml
└── BurgerShop2.exe
Joining a Multiworld Game
- If you have not already launched Burger Shop 2 on your computer, launch it then close it. This will create the directory that contains your save file information.
- Open the Archipelago Launcher and click Burger Shop 2 Client, or run
BurgerShop2Client.exedirectly. - Connect to your server by typing in the client console:
/connect <host>:<port> - Enter your slot name and password when prompted.
- Launch the game using
/launchin the client console, or start it manually. - Choose the
Archipelagoprofile. The client creates and manages it for you once you connect.
Options
| Option | Default | Description |
|---|---|---|
| Five Star Mode | On | Level checks require all 5 stars; off means any completion counts |
| Starter Recipes | Off | Adds one random item from each of eight starter pools to your starting inventory |
| Bonus Recipes | On | Replaces filler items with bonus recipes not in the base game |
| Start with Lollipops | On | Lollipops added to starting inventory (recommended with Five Star Mode) |
| Start with BurgerBot | Off | BurgerBot added to starting inventory |
| Customer Slots | Vanilla | Forces levels to use a specified number of customer slots |
| Character Randomization | Vanilla | Randomizes the characters in each level |
Troubleshooting
The client cannot find my Burger Shop 2 installation.
Add the following to host.yaml in your Archipelago directory:
burger_shop_2_settings:
game_install_path: "C:/Program Files (x86)/Steam/steamapps/common/Burger Shop 2"
The client says the Archipelago profile belongs to a previous session.
The game is still open on the profile from an earlier seed, so the client cannot reset it. Close the
game (or use /restart) and it will be laid down fresh for the current one.
Recipe changes are not showing up mid-level. The game reads updated order files when a level starts. Finish the current level or return to the map screen to see newly unlocked recipes take effect.