- Standalone Randomizer (from Nexusmod) - Incompatible
- Enemy Randomizer (from Nexusmod) - Can have issues
- Find your Archipelago directory, and put
clair_obscur.apworld in the custom_worlds folder
- Create a yaml settings file, and put it in the Archipelago directories
players folder. You can generate a template yaml with the archipelago launcher.
- Generate your game
- Host the game, either locally or via the archipelago web hosting service
- Download the right file in the release tab of the mod client. (Steam or gamepass version).
- Extract it in the root of the game folder. To be sure that is well extract, you need to find 3 files called ClairObscurRandomizer.pak, ClairObscurRandomizer.ucas and ClairObscurRandomizer.utoc in
\Sandfall\Content\Paks\LogicMods and ue4ss folder in \Sandfall\Binaries\[WinGDK or Win64]
- FOR LINUS USERS: Put this
WINEDLLOVERRIDES="dwmapi.dll=n,b" %command% in launch options
- Profit !
- In the main menu, there is an "Archipelago" button. If you don't find it, your installation is not correct.
- Enter your rooms information like this example:
- Host : archipelago.gg
- Port : 69420
- Slot : MaelleLaPlusBelle
- Password :
- Click on "Connect" and wait until it says connected.
- Create a new save if you are connected for the first time. The prologue will be skipped, it's normal.