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Haste Guide

Setup Guide for Haste Archipelago

Welcome to Haste Archipelago! This guide will help you set up the randomizer and play your first multiworld. Whether playing, generating, or hosting an Archipelago room with Haste, you must follow a few simple steps to get started.

Unfortunately, the Mac OSX and Console versions are not officially supported.

Requirements

You'll need the following components to be able to play/generate with Haste:

Installation

All users should follow these steps:

  1. Double-click the haste.apworld file. It should automatically install the APWorld after some time. You will get a little dialog window telling you it has been installed successfully.
    • Alternatively, copy the haste.apworld to your Archipelago installation's custom_worlds folder (Windows default to: %programdata%/Archipelago).

Setting Up a YAML

All players playing Haste must provide the room host with a YAML file containing the settings for their world. A YAML for Haste (and all AP games) can be generated by running the Generate Template Options command from the Archipelago Launcher window.

Once you're happy with your settings, provide the room host with your YAML file and proceed to the next step.

Generating a Multiworld

If you're generating a multiworld game that includes Haste, you'll need to do so locally as the online generator does not yet support Haste. Follow these steps to generate a multiworld:

  1. Gather all player's YAMLs. Place these YAMLs into the Players folder of your Archipelago installation. If the folder does not exist, then it must be created manually. The files here should not be compressed.
  2. Modify any local host settings for generation, as desired.
  3. Run ArchipelagoGenerate.exe (without .exe on Linux) or click Generate in the launcher. The generation output is placed in the output folder (usually named something like AP_XXXXX.zip). * Please note that if any player in the game you want to generate plays a game that needs a ROM file to generate, you will need the corresponding ROM files. A ROM file is not required for Haste at this stage.
  4. In the next section, use the archive file AP_XXXXX.zip to host a room or provide it to the room host.

Hosting a Room

If you're generating the multiworld, follow the instructions in the previous section. Once you have the zip file corresponding to your multiworld, follow these steps to host a room. Follow the instructions for hosting on the website from a locally generated game or on a local machine.

Connecting to a Room

Haste does not have a dedicated AP client from the AP Launcher: the client is built directly into the Steam Workshop mod itself. However, it is recommended that you open a generic text client along side the game if you wish to hint items, as the in-game client does not support text input at this time.

  1. If you haven't already subscribe to the Archipelago Randomizer Mod on Steam
  2. Start Haste on Steam
  3. When the main menu appears go to Settings
  4. In the General tab, choose an new / empty save (You cannot use a vanilla save or a save from a previous AP)
  5. In the Archipelago tab, enable the Archipelago mod
  6. Fill out the data to connect to the server (Server name, port, username, password)
  7. Start the game

Troubleshooting

Incompatible Mods

Some mods have been found to cause problems with Haste AP, it is highly recommended that you remove them if playing with this mod. If a mod is not listed, the mod is (probably) okay to use with AP.