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Ys Origin Guide

Ys Origin Setup Guide

Requirements

1. Install the apworld

Copy ys_origin.apworld into your Archipelago custom_worlds folder. The Launcher's Generate will now list Ys Origin.

(Building it yourself from source: from the repo root, Compress-Archive -Path ys_origin -DestinationPath ys_origin.zip -Force then rename ys_origin.zip → ys_origin.apworld. The archive's top folder must be ys_origin.)

2. Make your settings file (YAML)

Start from the Ys-Origin.yaml template in the Release (or the Launcher's "Generate Template Options"). Set your name and options:

Put the yaml in Archipelago's Players/ folder.

3. Generate and host

Use the Archipelago Launcher to Generate, then Host the resulting seed (or upload it at archipelago.gg/uploads). Note the room's host / port.

4. Install the client

Run CleriaOre-Setup-<version>.exe, then on its Game page press Install the loader (CleriaOre finds the game through Steam). Double-click ysorigin.archipelago-<version>.cleriamod: CleriaOre installs the mod and turns it on. Uninstall with Remove the loader.

5. Connect

Start the game, press F1 and open Mods > Archipelago. Enter the room's Server (e.g. archipelago.gg:12345), your Slot name (the name from your yaml) and the Password if there is one, then Connect. Connect at start reconnects by itself next time. The same page is in CleriaOre's manager (click the mod in its list).

Start a New Game with the seed's character, or load a save of that seed. The overlay shows your connection and the items found and received; press INSERT to toggle it and F6 for the chat. Open chests / trigger checks and play normally: the mod swaps in the randomized items and applies items sent to you.

The older dinput8.dll client from the Releases still works (its settings are in yso_ap.cfg next to yso_win.exe), but the CleriaOre mod is the recommended one. Finish a run with the client it started on: their saves live in different folders.

Troubleshooting